Daggerfall Unity crashes on startup! (Help!)

Post here if you need help getting started with Daggerfall Unity or just want to clarify a potential bug. Questions about playing or modding classic Daggerfall should be posted to Community.
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Jay_H
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Re: Daggerfall Unity crashes on startup! (Help!)

Post by Jay_H »

We'll want to see your error log again, after the full-screen crash happens ;)

AugaKem
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Re: Daggerfall Unity crashes on startup! (Help!)

Post by AugaKem »

The error log still says that some shaders aren't supported, when there are instances where the game obviously runs as intended. I'm planning to make a video on this issue, see how this works out.

AugaKem
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Re: Daggerfall Unity crashes on startup! (Help!)

Post by AugaKem »

It seems like my issue was fixed fully, all I had to do was enable "ExclusiveFullscreenMode" in the settings configuration.. Still, one thing that bothers me a little is that ExclusiveFullscreen crashes the game on Alt + Tab. What is the main point of Exclusive Fullscreen?

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pango
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Re: Daggerfall Unity crashes on startup! (Help!)

Post by pango »

That's a feature of Unity, rendering directly to the screen buffer (eventually changing screen's resolution to game's resolution beforehand) instead of rendering to a window that fills the whole screen.
I wonder if what helps is the lower VRAM usage of exclusive mode:
https://support.unity.com/hc/en-us/arti ... orderless-
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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