new install

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Cristalnoir
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Joined: Sat Apr 09, 2016 4:14 pm

new install

Post by Cristalnoir »

I made a new installation for Unity. I followed the tutorial
"Daggerfall Tools for Unity Tutorial - Getting Started"

and here are the error messages after.
Help please?
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test2.jpg
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Hazelnut
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Re: new install

Post by Hazelnut »

Did you set the .Net version stuff correctly? That's the only thing I can think of that tripped me up when I was getting started.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Cristalnoir
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Joined: Sat Apr 09, 2016 4:14 pm

Re: new install

Post by Cristalnoir »

yes API compatibility level NET 2.0
What the best version of Unity for DFU?

we can notice that the "daggerfall tool" bar does not exist.
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Hazelnut
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Re: new install

Post by Hazelnut »

See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Cristalnoir
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Re: new install

Post by Cristalnoir »

thanks
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Cristalnoir
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Joined: Sat Apr 09, 2016 4:14 pm

Re: new install

Post by Cristalnoir »

So, I must be the only one to have so much problem, I redid a new installation unity 2018.2.11f1. Install DFU master and I had no bug, no error message.

I apply these tutorials to transform a "flat" into 3d models:

https://forums.dfworkshop.net/viewtopic ... 3634#p3634
https://www.dfworkshop.net/projects/dag ... els-flats/
https://forums.dfworkshop.net/viewtopic.php?f=22&t=277

and it does not work
Error message on pics

I have tried everything
prefab
fBX
speedtree model

nothing works
I even changed the names
HELPPP please!!
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test3.jpg
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TheLacus
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Re: new install

Post by TheLacus »

You have an asset with no name in the assets list. Not sure how this happened, but remove it with the button Remove Selected Asset.
Then select the prefab 504_18 and click Add Selected Asset.

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Cristalnoir
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Joined: Sat Apr 09, 2016 4:14 pm

Re: new install

Post by Cristalnoir »

Yes this is what I am doing. Look, my asset is selected but each time, I have an empty line that appears.
I delete and I reacitve but I still have empty lines that appear.
My mods are only 1ko, which is abnormal.
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Hazelnut
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Re: new install

Post by Hazelnut »

I'm not an expert but when I created my mod I selected assets from the Project hierarchy and not instances of them from the current scene.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Cristalnoir
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Re: new install

Post by Cristalnoir »

ALELUIA!!! Thanks HAZELNUT. it works!!!

I will be able to change ALL vegetation in "speedtree" + LOD.
the beginning of a long work.

Here is the first tree in "flat" replaced by a tree "speedtree".
note that the leaves float in the wind. and look at the shadows .....
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DaggerfallUnity 2018-11-09 14-44-17-58.jpg
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DaggerfallUnity 2018-11-09 14-43-58-15.jpg
DaggerfallUnity 2018-11-09 14-43-58-15.jpg (191.59 KiB) Viewed 2139 times
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