Paladin build EP10
All sorts of quest bugs in this one
Static "hidden" NPCs show up for a fraction of second when you reenter the place they were (I think Interkarma mentioned this "hide npc" glitch, not sure it has its own bug report though)
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=1707
Pacified the thief that was supposed to be hurt/killed to get back the book and complete the quest (not really a bug, but unfortunate when your character pacifies NPCs left and right)
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=2304
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=2879 (finally attacked the thief)
For the next one I need to describe the context, because it's complex. While trying to complete a first quest...
A0C00Y12 "Have you ever read the book..."
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=1387 (By the way, that's the second quest involving a book in this stream, and
it's "The First Scroll of Baan Dar" again, what were the odds?)
_giver_ = Vyctyna Yeomstom (Palace of Graywold)
_informant1_ = Elyzyssa Gaerton (The Savage Fawn)
_thief_ = Evelyrrya Masterston
_store_ = Graywold's Best Wares
... he started a second quest in a library
K0C00Y06 "Wait a minute. Are you..." (the variant where you receive a letter from the Necromancers)
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=1603
_qgiver_ = Alabane Greenford (Agristyr's Finest Bookroom in Graywold)
_witness_ = Bedistyr Ashham (The Savage Fawn)
_inn_ = The Savage Fawn
Within that context,
Witness from quest K0C00Y06 is nowhere to be found (spawned at the exact same location as the informant from A0C00Y12 maybe? Also it doesn't appear in dialog options, so if that's not as intended maybe there's simply a bug in the way the quest was interpreted by the engine)
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=2405
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=3000 (did not appear when the informant was cleared at the same time as A0C00Y12 quest was completed)
Steep said he may report the bug, and
made a save; I hope he will, so we have more infos
R0C11Y03 quest to complete in 0 days
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=4252
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=4288 (R0C11Y03 not showing up in quests, so probably already failed)
The quest uses two of those clocks with one-way travel times that cannot be detected by flags & 0x10 condition
Clock _1stparton_ 00:00 0 flag 2 range 1 4
Clock _2ndparton_ 00:00 0 flag 2 range 1 4
"ClassicClock" version, for reference:
ClassicClock _1stparton_ time to _chemist_ flags 2
ClassicClock _2ndparton_ time to _questgiver_ flags 2
Some trouble climbing over a ledge in Castle Copperston, Wayrest
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=5757
Notes about maps found do no mention the region of the location, so they become ambiguous as you start traveling around
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=6112
Found a map to a dungeon that's a plain cemetary with no entrance (matches classic)
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=6143
Residence name on the map does not match name in game world
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=8860
N0B00Y08 quest ("circinate Sleep spell") warrior becomes aggressive if you leave the place then reenter (matches classic?)
https://www.youtube.com/watch?v=Ex8NKSq024Q&t=8828
Also, Steep got confused by the quest, that mentions in passing that the target will be "the well-armored one", but it would have helped in the warrior NPC could be identified by name in Info mode, at very least; And/or the wording more straightforward, with a reminder about that info in the log.