Hi,
Is there a way to view the log of all previous skill increases or get an information about current level progress? The skill increase messages disappear quickly and I don't have time to read and analyze them, especially when there are enemies nearby.
I would like to know how far am I to level increase, something like the progress bar in Morrowind. Could be a console command, but I didn't find it in the list of commands. Could this option be added if not available now?
Sorry if the answer is obvious. I'm not an experienced DF player, but enjoy playing DF Unity, and played vanilla DF for some time. Great to see its potential being unlocked!
Level progress and skill increase information
- pango
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Re: Level progress and skill increase information
Welcome to the forums blackie!
In classic, skills recently increased show up in a different color in your character sheet, I don't remember if this is implemented in DFU (I can't test at the moment).
Not yet. In next build the messages should scroll away smoothly and that should make them slightly easier to read, but that's about it. I was thinking about adding "Messages" page to the Active Quests / Finished Quests / Dialog Notes cycles, with just one or two pages of the last messages, but nothing is done yet.
In classic, skills recently increased show up in a different color in your character sheet, I don't remember if this is implemented in DFU (I can't test at the moment).
There has been a similar request not so long ago.
Mastodon: @pango@fosstodon.org
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Re: Level progress and skill increase information
Thanks!
That is actually what I looked for in the game interface. I think it would be logical to have it there.
Sorry, I searched before posting, but not in the Mods section. I especially like the idea of clicking the level bar in the character sheet to see the the progress.
So this thread can be deleted as duplicate or moved to Mods & Features section.
- pango
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Re: Level progress and skill increase information
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
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- Posts: 8
- Joined: Thu Feb 21, 2019 9:45 am
Re: Level progress and skill increase information
Just found that changes from the PR's are in the March build. Thanks Pango and Interkarma!
Is level progress information in plans?
Is level progress information in plans?
- pango
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Re: Level progress and skill increase information
The Loading Screen mod has a leveling bar, that can be used as a stopgap measure. Nothing for skills yet.
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart