The below is a consolidation of all the annotations I have made on theJF series of DFU videos. The annotations are not proper bug reports but rather a documentation of a typical user experience. It's easy to forget that users who are not as familiar with DFU as some of you more diehard participants and fans, will experience the particular quirks of the game in a different way. If in the course of noting these issues I have missed something make a comment and I will add it.
I'd be remiss if I did not thank theJF for all his hard work creating these videos.
Note: Many of the fixes for these things may be already implemented and are just here for completeness
Daggerfall Unity (w/Mods) Part 1 theJF
No Heal spell even when restoration is one of your primary spell catagories https://youtu.be/bR0rzdFIx_o?t=1038
Exit floats off the wall https://youtu.be/bR0rzdFIx_o?t=1379
Daggerfall Unity (w/Mods) Part 4 theJF
Quest NPCs in dungeons are often buried in the floor.
[youtube]https://youtu.be/DXWzTOpdaD0?t=714[/youtube]
Quest does not improve reputation
[youtube]https://youtu.be/DXWzTOpdaD0?t=921[/youtube]
After 3 hours of waiting people are in the same position
[youtube]https://youtu.be/DXWzTOpdaD0?t=1207[/youtube]
Quest to cast identify description says has 0 days to complete (quest list says 3 days). Player can't buy the spell.
[youtube]https://youtu.be/DXWzTOpdaD0?t=1350[/youtube]
Daggerfall Unity (w/Mods) Part 5 theJF
Mages guild inventory refreshes each time.
[youtube]https://youtu.be/lwenm-Q-17Q?t=866[/youtube]
Daggerfall Unity (w/Mods) Part 6 theJF
I noticed through the video all the helmets identify as “Helmet” with no material identifier
Map marker on town map disappears https://youtu.be/CbH1xj1aCyU?t=152
Disappears again later after the quest is done
Bed clips through wall https://youtu.be/CbH1xj1aCyU?t=276
World map incorrectly identifies Daggerfall as Sentinel https://youtu.be/CbH1xj1aCyU?t=522
Torch floating in mid air https://youtu.be/CbH1xj1aCyU?t=991
Treasure piles are identical https://youtu.be/CbH1xj1aCyU?t=1446
Quest vanishes then crashes https://youtu.be/CbH1xj1aCyU?t=2112
Beautiful sunset https://youtu.be/CbH1xj1aCyU?t=2420
Suggestion for town watch to actually patrol https://youtu.be/CbH1xj1aCyU?t=2912
Daggerfall Unity (w/Mods) Part 7 theJF
Furniture geometry gone slightly wrong https://youtu.be/nGPqAtDwB-4?t=144
Identical treasure again https://youtu.be/nGPqAtDwB-4?t=562
Suggestion for non-hostile NPCs to interact with https://youtu.be/nGPqAtDwB-4?t=971
More odd furniture geometry https://youtu.be/nGPqAtDwB-4?t=1121
Overcast days are darker than expected https://youtu.be/nGPqAtDwB-4?t=1226
Floating fountain https://youtu.be/nGPqAtDwB-4?t=1251
Mod suggestion: Recently visited places https://youtu.be/nGPqAtDwB-4?t=1426
My suggestion is a sort of auto-complete where locations are cached based on recently visited places, quest locations, discovered maps, etc. The left and right arrows could be used to cycle through locations.
Quest disappears https://youtu.be/nGPqAtDwB-4?t=1615
Harpy clipped into the floor https://youtu.be/nGPqAtDwB-4?t=2521
Daggerfall Unity (w/Mods) Part 8 theJF
Strange artifact on dungeon map https://youtu.be/VvcQ1SIkO38?t=192
Comment on semi-vertical movement https://youtu.be/VvcQ1SIkO38?t=351
Floating candelabra https://youtu.be/VvcQ1SIkO38?t=648
More floating torches https://youtu.be/VvcQ1SIkO38?t=839
Short lycanthropy video https://youtu.be/VvcQ1SIkO38?t=1182
Player info shows healthy
Town is deserted when arriving in wolf form https://youtu.be/VvcQ1SIkO38?t=1403
Quest is completeable while in wolf form https://youtu.be/VvcQ1SIkO38?t=1550
Inns are also available in wolf form
Suggestion for mod for character sheet https://youtu.be/VvcQ1SIkO38?t=1620
Explanation for deserted town https://youtu.be/VvcQ1SIkO38?t=1957
Quest complete, here’s my laundry https://youtu.be/VvcQ1SIkO38?t=2783
Portal does not work https://youtu.be/VvcQ1SIkO38?t=3018
Suggestion that monsters not be allowed to attack through doors https://youtu.be/VvcQ1SIkO38?t=3212
Slaughterfish attacked while PC is out of water https://youtu.be/VvcQ1SIkO38?t=3407
Daggerfall Unity (w/Mods) Part 9 theJF
Floating treasure https://youtu.be/K1iYLrvLRFU?t=674
Can’t cancel spell casting https://youtu.be/K1iYLrvLRFU?t=1506
Giant menu https://youtu.be/K1iYLrvLRFU?t=1931
Quest target clipped into the floor https://youtu.be/K1iYLrvLRFU?t=2880
Bodies in the sky https://youtu.be/K1iYLrvLRFU?t=3058
Daggerfall Unity (w/Mods) Part 10 theJF
Incorrectly labeled residence https://youtu.be/RSd_9EFMkZk?t=350
Hircine's Ring is a shield that equips like a bracelet https://youtu.be/RSd_9EFMkZk?t=414
No info on the loan taken out https://youtu.be/RSd_9EFMkZk?t=725
Info found later in the video in another location
Crazy knock back https://youtu.be/RSd_9EFMkZk?t=985
Walls are highly reflective https://youtu.be/RSd_9EFMkZk?t=1097
Daggerfall Unity (w/Mods) Part 11 theJF
Mesajer in Sentinel can’t be found https://youtu.be/SBGw66_qLtY?t=251
Mesajer is in the Dragontail Mountains
One of the Main quests could not be completed https://youtu.be/SBGw66_qLtY?t=410
Something weird happens https://youtu.be/SBGw66_qLtY?t=577
Adventure awaits at House for Sale https://youtu.be/SBGw66_qLtY?t=1545
Is he an enemy https://youtu.be/SBGw66_qLtY?t=1812
Graveyard door does not open https://youtu.be/SBGw66_qLtY?t=1851
Daggerfall Unity (w/Mods) Part 12 theJF
So continues my adventure to watch every last minute of theJF DFU videos
The Keep is quiet https://youtu.be/9lCfF6bGxsI?t=119
I don’t need to make a note of this https://youtu.be/9lCfF6bGxsI?t=835
Noted
Wow! unexpected quest success followed by a sudden screw up https://youtu.be/9lCfF6bGxsI?t=923
Hire a better solicitor
Error 100 JHPQ025 [YES] [NO] https://youtu.be/9lCfF6bGxsI?t=1018
I like the way Warm Ashes slowly morphs into War Mashes as time goes on
Proposed door bash mod https://youtu.be/9lCfF6bGxsI?t=1328
Oops, Someone should really fix the uncancelable teleport spell https://youtu.be/9lCfF6bGxsI?t=1755
Quest completion and how to sell your gold https://youtu.be/9lCfF6bGxsI?t=2162
Turn off the lights when you leave the dungeon
Not as immune to paralysis as you might think https://youtu.be/9lCfF6bGxsI?t=2782
Hey I found a door I wonder where it goes. Answer: the void https://youtu.be/9lCfF6bGxsI?t=3131
Found a nostalgia fall through the world bug
Daggerfall Unity (w/Mods) Part 13 theJF
Not all the stargates I mean teleporters seem to do things https://youtu.be/c1ZEeZmZZZY?t=575
Maybe an outie not an innie
What’s that yellow thing on the map https://youtu.be/c1ZEeZmZZZY?t=977
Maps have notes now sort of https://youtu.be/c1ZEeZmZZZY?t=1047
Enemy gets a little stuck https://youtu.be/c1ZEeZmZZZY?t=1353
Glitchy tomb https://youtu.be/c1ZEeZmZZZY?t=1581
Bottomless table https://youtu.be/c1ZEeZmZZZY?t=2163
Is there anything on Cybiades? https://youtu.be/c1ZEeZmZZZY?t=2651
The only province with no cities, towns, homes or dungeons
Stretched texture https://youtu.be/c1ZEeZmZZZY?t=2813
Undiscovered teleport gates are displayed https://youtu.be/c1ZEeZmZZZY?t=3303
Note from previous dungeon appears on new dungeon https://youtu.be/c1ZEeZmZZZY?t=3308
Teleport map notes might be bugged https://youtu.be/c1ZEeZmZZZY?t=3526
Daggerfall Unity (w/Mods) Part 14 theJF
Bilboard NPCs are pasted so close to one another that they interfere with the display https://youtu.be/4zMfsdyRfOo?t=338
Villagers don’t respond https://youtu.be/4zMfsdyRfOo?t=365
interesting boundary https://youtu.be/4zMfsdyRfOo?t=790
Argonian face does not quite match the body https://youtu.be/4zMfsdyRfOo?t=1252
Default travel location is the last location in a quest. Clicking on the quest in the log offers to travel you to this place that you should not yet know you have to go yet. https://youtu.be/4zMfsdyRfOo?t=1252
Daggerfall Unity (w/Mods) Part 15 theJF
Please hold while DFU builds the world https://youtu.be/No-7jP4dQa4?t=199
Quest is a bit buggy Who are these strangely named people? https://youtu.be/No-7jP4dQa4?t=498
It seems like this person’s cohorts are not prepared to fight https://youtu.be/No-7jP4dQa4?t=713
Temple is misidentified https://youtu.be/No-7jP4dQa4?t=837
Same quest and still no one shows up to fight https://youtu.be/No-7jP4dQa4?t=1582
And again the priest gives credit to another god https://youtu.be/No-7jP4dQa4?t=1656
And the shiney fighters guild does not show up in info mode https://youtu.be/No-7jP4dQa4?t=1783
Shouldn’t that be fighters guild? Do they only have one fighter? https://youtu.be/No-7jP4dQa4?t=2181
Places where the quests does not actually take place should not remain unlocked https://youtu.be/No-7jP4dQa4?t=2241
Daggerfall Unity (w/Mods) Part 16 theJF
I will be working on updating this font (in fact I already started). https://youtu.be/aW_BHCpEjnA?t=73
Word of a completed quest was slightly exaggerated https://youtu.be/aW_BHCpEjnA?t=272
There will not be a visual indicator but there will be a fix https://youtu.be/aW_BHCpEjnA?t=386
The elf with immunity to paralysis is again paralyzed https://youtu.be/aW_BHCpEjnA?t=1082
Slowfall prevents jumping https://youtu.be/aW_BHCpEjnA?t=2046
Difficult to kill monsters in cages https://youtu.be/aW_BHCpEjnA?t=2157
Wouldn’t it be nice if these major quests with big reveals did not repeat https://youtu.be/aW_BHCpEjnA?t=2443
Daggerfall Unity (w/Mods) Part 17 theJF
What a nice font and that’s Jay Hova https://youtu.be/3_m_NH0Fydw?t=295
You’ll notice that the period looks like a dash because DFU does not preserve character proportions The purpose is of course to match the native font
WAR Mashes LOL!!! https://youtu.be/3_m_NH0Fydw?t=501
MOBs change weapons instantly while the PC must wait. https://youtu.be/3_m_NH0Fydw?t=1520
Shield materials are irrelevant https://youtu.be/3_m_NH0Fydw?t=1567
theJF - Daggerfall Unity (w/Mods) Multi-Part (video)
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theJF - Daggerfall Unity (w/Mods) Multi-Part (video)
Last edited by jayhova on Fri Aug 23, 2019 10:03 pm, edited 17 times in total.
Remember always 'What would Julian Do?'.
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(video) Daggerfall Unity (w/Mods) Part 6 theJF
Spoiler!
Last edited by jayhova on Fri Jun 28, 2019 6:45 pm, edited 4 times in total.
Remember always 'What would Julian Do?'.
- Baler
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Re: (video) Daggerfall Unity (w/Mods) Part 6 theJF
I've noticed the helmet thing, wasn't sure if that was just part of the game. Same goes for shields then too I suppose?
Also the map bug with names disappearing can sometimes be solved by rotating the map.
When using the Handpainted model mod, the beds do clip through the wall.
Floating torches I've experienced multiple times in dungeons.
I havn't had the treasure piles all the same bug, but a few people as of recent have mentioned it.
Also the map bug with names disappearing can sometimes be solved by rotating the map.
When using the Handpainted model mod, the beds do clip through the wall.
Floating torches I've experienced multiple times in dungeons.
I havn't had the treasure piles all the same bug, but a few people as of recent have mentioned it.
Hidden Gem Mods - Enhanced Sky - Forgotten Quest Pack
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Re: (video) Daggerfall Unity (w/Mods) Part 6 theJF
this is an interesting one - hope we will be able to find a way to make this issue reproduceable.jayhova wrote: ↑Fri Jun 21, 2019 6:50 am Map marker on town map disappears https://youtu.be/CbH1xj1aCyU?t=152
Disappears again later after the quest is done
disappering after the quest is intended behavior since the name of a residence can be different for next quest, so as soon as quest is finished it gets removed from the map on purpose.
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(video) Daggerfall Unity (w/Mods) Part 7 theJF
Spoiler!
Last edited by jayhova on Fri Jun 28, 2019 6:45 pm, edited 1 time in total.
Remember always 'What would Julian Do?'.
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Re: (video) Daggerfall Unity (w/Mods) Part 6 theJF
I had never noticed this.Nystul wrote: ↑Fri Jun 21, 2019 3:25 pmthis is an interesting one - hope we will be able to find a way to make this issue reproduceable.jayhova wrote: ↑Fri Jun 21, 2019 6:50 am Map marker on town map disappears https://youtu.be/CbH1xj1aCyU?t=152
Disappears again later after the quest is done
disappering after the quest is intended behavior since the name of a residence can be different for next quest, so as soon as quest is finished it gets removed from the map on purpose.
Remember always 'What would Julian Do?'.
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(video) Daggerfall Unity (w/Mods) Part 8 theJF
Spoiler!
Last edited by jayhova on Fri Jun 28, 2019 6:46 pm, edited 1 time in total.
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(video) Daggerfall Unity (w/Mods) Part 9 theJF
Spoiler!
Last edited by jayhova on Fri Jun 28, 2019 6:46 pm, edited 1 time in total.
Remember always 'What would Julian Do?'.
- Interkarma
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Re: (video) Daggerfall Unity (w/Mods) Part 9 theJF
I would prefer if these were confined to a single topic, rather than split across several. I'll merge these together soon.
I do appreciate taking the time to collate these. While many of these are game data, mod related, or bugs that have already been resolved, it's handy to have them in one place for future reference.
I do appreciate taking the time to collate these. While many of these are game data, mod related, or bugs that have already been resolved, it's handy to have them in one place for future reference.
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Re: (video) Daggerfall Unity (w/Mods) Part 9 theJF
The "giant menu" bug from part 9 wil besorted in next release, the pull request has been already merged to the main release. So I think its safe to remove that... this kind of bug was dealt with many times be4 by Lacus .)
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