project 0.7.146 win7 64x can't open travel map

Post here if you need help getting started with Daggerfall Unity or just want to clarify a potential bug. Questions about playing or modding classic Daggerfall should be posted to Community.
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claudeknight
Posts: 3
Joined: Wed Jun 19, 2019 5:21 am

project 0.7.146 win7 64x can't open travel map

Post by claudeknight »

when press "v". it was going like this and showd no response.
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Interkarma
Posts: 7242
Joined: Sun Mar 22, 2015 1:51 am

Re: project 0.7.146 win7 64x can't open travel map

Post by Interkarma »

Welcome to the forums. :)

This is usually related to bad game data. Can you please download and unzip DaggerfallGameFiles.zip from Live Builds page and point Daggerfall Unity to that game data instead.

If problem persists, please provide a copy of your log files. This is required to inspect what is going wrong.

claudeknight
Posts: 3
Joined: Wed Jun 19, 2019 5:21 am

Re: project 0.7.146 win7 64x can't open travel map

Post by claudeknight »

8-) thanks. MY version of dagger is from live build indeed. the travelmap workd well in last version i used. where could i find that log texts?

claudeknight
Posts: 3
Joined: Wed Jun 19, 2019 5:21 am

Re: project 0.7.146 win7 64x can't open travel map

Post by claudeknight »

sorry for MY poor English. i hav been traveling for thousand miles to reach u. cross the mountain and great wall. haha yes it's a greeting from China.

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Interkarma
Posts: 7242
Joined: Sun Mar 22, 2015 1:51 am

Re: project 0.7.146 win7 64x can't open travel map

Post by Interkarma »

Greeting from Australia! :)

You'll find the output log in your persistent data path. On Windows, this is:

"C:\Users\Username\AppData\LocalLow\Daggerfall Workshop\Daggerfall Unity"

This path is the one shown at the bottom of the settings page when running Daggerfall Unity. This is a hidden folder, so you may need to enable hidden files and folders or manually enter parts of the path.

The file you're looking for is called "output_log.txt". This log is overwritten on every run, you'll just need to reproduce issue first before zipping to give to me.

Once you've zipped up log, you can attach directly to a reply to this topic. Good luck.

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