Bug with lights and shadows

Post here if you need help getting started with Daggerfall Unity or just want to clarify a potential bug. Questions about playing or modding classic Daggerfall should be posted to Community.
Nenno
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Joined: Sat Jun 22, 2019 4:49 am

Bug with lights and shadows

Post by Nenno » Sat Jun 22, 2019 4:53 am

Ehi guys, i'm new here and i have this problem. This bug came out only at night in the areas with artificial lights, Somebody can help me?
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Jay_H
Posts: 2712
Joined: Tue Aug 25, 2015 1:54 am

Re: Bug with lights and shadows

Post by Jay_H » Sat Jun 22, 2019 6:10 am

Welcome to the forums :)

First question: what mods do you have installed?

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Interkarma
Posts: 4833
Joined: Sun Mar 22, 2015 1:51 am

Re: Bug with lights and shadows

Post by Interkarma » Sat Jun 22, 2019 7:06 am

Welcome. :) Please take a minute to read the bug report guidelines for some tips on making great bug reports.

viewtopic.php?t=313

I'll move this to help & support until confirmed this is actually a bug and not an issue with mods, installation, hardware, etc.

Nenno
Posts: 3
Joined: Sat Jun 22, 2019 4:49 am

Re: Bug with lights and shadows

Post by Nenno » Sat Jun 22, 2019 6:36 pm

Thank you!
I have:
convenient clock
distant terrain
enhanced sky
mountains and hills
post processing
realgrass
handpainted models
vibrant wind
DREAM

This bug appear only with realgrass and Handpainted models

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Jay_H
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Joined: Tue Aug 25, 2015 1:54 am

Re: Bug with lights and shadows

Post by Jay_H » Sat Jun 22, 2019 8:48 pm

Very good. This specific subforum is geared toward an unmodded DFU, so you'll want to post in the dedicated topic for those mods.

Handpainted models
Real Grass

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King of Worms
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Re: Bug with lights and shadows

Post by King of Worms » Sun Jun 23, 2019 6:29 pm

Try adjusting the real grass setings, change the Grass shader to "mesh"..

Unfortunatelly I cant help more, Ive never encountered this bug, your system seems ok.
I use cca the same mods as you are, just windows 7

CHAPPJO
Posts: 35
Joined: Fri Sep 22, 2017 12:54 am

Re: Bug with lights and shadows

Post by CHAPPJO » Sun Jun 23, 2019 9:50 pm

Nenno wrote:
Sat Jun 22, 2019 6:36 pm
Thank you!
I have:
convenient clock
distant terrain
enhanced sky
mountains and hills
post processing
realgrass
handpainted models
vibrant wind
DREAM

This bug appear only with realgrass and Handpainted models
I have heard that distant terrain + mountains and hills can cause issues together, try diabling one of them. I've also personally had some issues with vibrant wind, so you might want to try diabling that too.

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TheLacus
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Re: Bug with lights and shadows

Post by TheLacus » Mon Jun 24, 2019 10:21 pm

CHAPPJO wrote:
Sun Jun 23, 2019 9:50 pm
I've also personally had some issues with vibrant wind, so you might want to try diabling that too.
If you report these issues i will have a look at them ;)
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

CHAPPJO
Posts: 35
Joined: Fri Sep 22, 2017 12:54 am

Re: Bug with lights and shadows

Post by CHAPPJO » Sat Jun 29, 2019 12:18 am

TheLacus wrote:
Mon Jun 24, 2019 10:21 pm
CHAPPJO wrote:
Sun Jun 23, 2019 9:50 pm
I've also personally had some issues with vibrant wind, so you might want to try diabling that too.
If you report these issues i will have a look at them ;)
I know I should've, sorry. Unfortunately that was on an old PC that I don't have anymore.

Baduk
Posts: 2
Joined: Thu Aug 15, 2019 6:11 am

Re: Bug with lights and shadows

Post by Baduk » Thu Aug 15, 2019 6:25 am

Hi.
I was experiencing the same issues as shown in OP's screenshot. Both exterior and interior light sources are affected. When lights cast by these sources are viewed from certain angles they look as they should, but when the camera is rotated the lights will not be rendered at all. The blocky artifacts appear with certain mods enabled, but those are only a secondary problem. The problem persists with no mods enabled. Using the alpha 0.10.4 for windows x64.

If you are experiencing this problem, try disabling USE LEGACY DEFERRED RENDERING PATH in the advanced video options.

Unfortunately it seems that the realtime reflections mod requires this setting to be turned on.
Last edited by Baduk on Thu Aug 15, 2019 6:50 am, edited 1 time in total.

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