Enemy in cage

Post here if you need help getting started with Daggerfall Unity or just want to clarify a potential bug. Questions about playing or modding classic Daggerfall should be posted to Community.
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DRGNphrend
Posts: 6
Joined: Sun Jun 23, 2019 5:22 pm

Enemy in cage

Post by DRGNphrend » Tue Jun 25, 2019 3:50 am

enemy in cage inside a dungeon cannot be killed. they seem immune to melee weapon and magic. however the are able to attack the PC.

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Interkarma
Posts: 4838
Joined: Sun Mar 22, 2015 1:51 am

Re: Enemy in cage

Post by Interkarma » Tue Jun 25, 2019 4:12 am

Hello, and welcome to the forums. :)

Please review the bug report guidelines for some information on making great reports. I will require your platform and build number for bug to accepted in bug reports.

viewtopic.php?f=24&t=313

For cases like this one, please attach a save game so we can reproduce. There could be many other causes you are unable to attack enemy than a bug.

DRGNphrend
Posts: 6
Joined: Sun Jun 23, 2019 5:22 pm

Re: Enemy in cage

Post by DRGNphrend » Tue Jun 25, 2019 11:47 pm

windows x64 0.7.146
using CD daggerfall downloaded from bethesda with patch 2.13 installed

attached the save file as well.
Attachments
SAVE16.zip
(209.64 KiB) Downloaded 7 times
Screenshot.jpg
Screenshot.jpg (112.63 KiB) Viewed 216 times

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Jay_H
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Re: Enemy in cage

Post by Jay_H » Tue Jun 25, 2019 11:58 pm

Image

Difficult to hit due to the back-and-forth enemy movement, but I managed it. It's just a skill to be learned.

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jayhova
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Re: Enemy in cage

Post by jayhova » Thu Jun 27, 2019 2:41 pm

I have noticed enemies in cages are difficult to hit with arrows. Can anyone reproduce this? It seem like arrows tend to be sensitive to geometry.

Verbose Combat could tell you if you were anywhere near the target. Just saying it would make a useful diagnostic tool if nothing else.
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. Alpha 0.10.7

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