Mod load order and settings not being saved

Post here if you need help getting started with Daggerfall Unity or just want to clarify a potential bug. Questions about playing or modding classic Daggerfall should be posted to Community.
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TheLacus
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Re: Mod load order and settings not being saved

Post by TheLacus » Tue Aug 13, 2019 3:50 pm

clocknova wrote:
Tue Aug 13, 2019 1:19 pm
Does anyone else have the ability to test this so I can find out whether or not it's a problem on my end?
I'll open an issue on Github, unless you prefer to do it yourself. Can you confirm that you are using Daggerfall Unity version Alpha 0.10.4 and provide your MacOs version?
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

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pango
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Re: Mod load order and settings not being saved

Post by pango » Tue Aug 13, 2019 5:21 pm

It's not clear from reading Unity docs that the directories pointed by streamingAssetsPath will be writable. Actually on some platforms it's known not to be.
What was the rationale for writing mods settings in streaming assets instead of persistent data?
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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TheLacus
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Re: Mod load order and settings not being saved

Post by TheLacus » Tue Aug 13, 2019 8:10 pm

pango wrote:
Tue Aug 13, 2019 5:21 pm
What was the rationale for writing mods settings in streaming assets instead of persistent data?
Mods are in StreamingAssets, so you can't sync mod settings between builds. At minimum you need to distinct between build and editor, but what if you need to test a different version than your main installation?
We would need profiles, like saves... They can be associated to executable directory behind the scenes but it still additional work; i'd like to have at least a confirmation that write acces is the issue, because this is the only report at the moment.
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

clocknova
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Re: Mod load order and settings not being saved

Post by clocknova » Wed Aug 14, 2019 12:19 am

I am using Alpha 0.10.4, and my MacOS is version 10.13.2.

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TheLacus
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Re: Mod load order and settings not being saved

Post by TheLacus » Wed Aug 14, 2019 4:08 pm

clocknova wrote:
Wed Aug 14, 2019 12:19 am
I am using Alpha 0.10.4, and my MacOS is version 10.13.2.
Thank you. Opened #1429.
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

clocknova
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Re: Mod load order and settings not being saved

Post by clocknova » Sat Aug 17, 2019 12:58 am

Just updated to MacOS 10.14 Mojave. No change in in status.

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TheLacus
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Re: Mod load order and settings not being saved

Post by TheLacus » Mon Aug 19, 2019 1:36 pm

Mod configuration files are now stored in the same location where saves are placed, so this issue with MacOs platform will be resolved with the next build.
This means all game installations share the same configuration, except when testing within the Unity Editor. If you remove a mod, a popup will ask if you want to remove associated data.
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

clocknova
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Re: Mod load order and settings not being saved

Post by clocknova » Mon Aug 19, 2019 5:42 pm

Hey, thanks! Glad I could be of some assistance to you guys as well. Looking forward to the next build.

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