Shadows having wieght

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Ommamar
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Shadows having wieght

Post by Ommamar » Sun Aug 04, 2019 5:32 pm

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Last edited by Ommamar on Sat Apr 18, 2020 1:46 am, edited 1 time in total.

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Interkarma
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Re: Shadows having wieght

Post by Interkarma » Mon Aug 05, 2019 12:22 am

Shadows don't have any presence in scene other than visual. They're just part of the rendering pipeline (no presence in physics).

I would suggest something else is going on there, but I don't know what to suggest at this time.

Ommamar
Posts: 541
Joined: Thu Jul 18, 2019 3:08 am

Re: Shadows having wieght

Post by Ommamar » Mon Aug 05, 2019 1:03 am

D
Last edited by Ommamar on Sat Apr 18, 2020 1:46 am, edited 1 time in total.

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Interkarma
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Re: Shadows having wieght

Post by Interkarma » Mon Aug 05, 2019 1:31 am

I can't speak to what mods might be doing, but I can confirm absolutely that shadows don't interact with physics at all. :)

Ommamar
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Re: Shadows having wieght

Post by Ommamar » Mon Aug 05, 2019 3:48 am

D
Last edited by Ommamar on Sat Apr 18, 2020 1:46 am, edited 1 time in total.

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King of Worms
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Re: Shadows having wieght

Post by King of Worms » Mon Aug 05, 2019 11:59 am

Ommamar wrote:
Mon Aug 05, 2019 3:48 am
I understand you make no claims on mods issues interkarma, is there somewhere you would rather I post about issues with mods? I will have to go through to try and figure out specific one that might be causing the issue.

Now I am thinking it might be a door way issue. I only know of one thieves guild location so when I entered the one in Deervale I had the unable to move issue so I used console teleport to move myself forward. Then I was able to move no problem but I do notice that at times there seems to be a square in front of a door that I slide across a barrier and can't enter so I have to kind of angle up to the door so I can use it.
Post a save or video,otherwise this is too vague to solve

Ommamar
Posts: 541
Joined: Thu Jul 18, 2019 3:08 am

Re: Shadows having wieght

Post by Ommamar » Mon Aug 05, 2019 3:56 pm

King of Worms wrote:
Mon Aug 05, 2019 11:59 am
Ommamar wrote:
Mon Aug 05, 2019 3:48 am
I understand you make no claims on mods issues interkarma, is there somewhere you would rather I post about issues with mods? I will have to go through to try and figure out specific one that might be causing the issue.

Now I am thinking it might be a door way issue. I only know of one thieves guild location so when I entered the one in Deervale I had the unable to move issue so I used console teleport to move myself forward. Then I was able to move no problem but I do notice that at times there seems to be a square in front of a door that I slide across a barrier and can't enter so I have to kind of angle up to the door so I can use it.
Post a save or video,otherwise this is too vague to solve
Last edited by Ommamar on Sat Apr 18, 2020 1:47 am, edited 2 times in total.

Ommamar
Posts: 541
Joined: Thu Jul 18, 2019 3:08 am

Re: Shadows having wieght

Post by Ommamar » Fri Aug 09, 2019 1:57 am

D
Last edited by Ommamar on Sat Apr 18, 2020 1:47 am, edited 2 times in total.

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pango
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Re: Shadows having wieght

Post by pango » Fri Aug 09, 2019 5:36 am

Mmmh I assume you forgot the link?
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

Ommamar
Posts: 541
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Re: Shadows having wieght

Post by Ommamar » Fri Aug 09, 2019 4:25 pm

pango wrote:
Fri Aug 09, 2019 5:36 am
Mmmh I assume you forgot the link?
Last edited by Ommamar on Sat Apr 18, 2020 1:47 am, edited 1 time in total.

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