I have this problem with a modded AXE.
Some attacks are working ok, but some are not scaled to fullscreen and they end up cca 10cm from left side of monitor
Is this some problem which will translate to other weapons as well?
Is it possible to trace this bug and make sure it doesnt happen with other weapons?
Because I cant test all weapons and all attacks.
Maybe if I had a console command to spawn all weapons in my inventory...
What is the recomended setting for this type of asset in Unity inspector?
I use "texture type: default"
This specific axe is Daedric axe
Spoiler!HERE IS A LINK
To download this specific axe