Horse/cart appear to be the same speed
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Horse/cart appear to be the same speed
Is this normal? I don't remember it being that way. I remember cart being slower. I can post a save if needed.
- Jay_H
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Re: Horse/cart appear to be the same speed
From PlayerMotor.cs: https://github.com/Interkarma/daggerfal ... tor.cs#L24
Code: Select all
// TODO: Placeholder integration of horse & cart riding - using same speed for cart to simplify PlayerMotor integration
// and avoid adding any references to TransportManager.
- Hazelnut
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Re: Horse/cart appear to be the same speed
Hold on, surely that comment (by me when I originally did horses, as Interkarma wanted minimal motor changes at that time) is out of date. MeteoricDragon re-did the motor stuff and I thought had implemented this. The comment should have been removed though and after checking seems MD never actually implemented this in the speedchanger he made. There's a commented out constant for cart speed. I'll see if I can fix this, especially as I have been telling people they're different speeds...
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods