A spellsword killed me with some magic or poison which quickly drain my fatigue.
After several reloads I could not understand how he does it.
Is there any ability to know what spells can be used by the spellsword?
How can I know what spells available to the mob?
- d999
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- pango
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Re: How can I know what spells available to the mob?
Lists of possible spells: https://en.uesp.net/wiki/Daggerfall:Hum ... ellcasters
Since human enemies scale with you, it is further restricted by your own level.
But Energy leech looks like a good candidate if you're at least level 12.
Since human enemies scale with you, it is further restricted by your own level.
But Energy leech looks like a good candidate if you're at least level 12.
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Re: How can I know what spells available to the mob?
Could of been a poison as well attached to the weapon, I know I have had to deal with fatiguing poisons that seem to work at a higher rate then ones effecting health. Causing me to collapse from fatigue and depending on where I am getting killed by enemies.
- d999
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Re: How can I know what spells available to the mob?
I'm just 7 lvl now.pango wrote: ↑Thu Sep 05, 2019 3:22 pm Lists of possible spells: https://en.uesp.net/wiki/Daggerfall:Hum ... ellcasters
Since human enemies scale with you, it is further restricted by your own level.
But Energy leech looks like a good candidate if you're at least level 12.
But I have "Alternate random enemy selection" switch turned on (still don't know how it works).
Can the spellsword be such high level?