Post here if you need help getting started with Daggerfall Unity or just want to clarify a potential bug. Questions about playing or modding classic Daggerfall should be posted to Community.
Hey I have been messing a bit with the lightning settings and now the lights are way too bright
Is there a way to disable them altogether? Other than being way too much for my eyes, they are also causing a lot of lag, especially in taverns
The game was fine until today (I'm like 50 hrs in with a lvl 12 character). I have no clue about what the hell could have happened
dani26795 wrote: ↑Mon Feb 10, 2020 3:05 am
Try lowering the lightscale values near the bottom of the settings, I think that worked out for me
Which ones? DungeonAmbientLightScale determines how much light there is in dungeons, NightAmbientLightScale makes the nights brighter/darker, PlayerTorchLightScale affects the light surrounding the player character, and PlayerTorchFromItems is already set on false anyway. Is there any additional, hidden parameter I don't know about?
Do you have a personal light source activated, such as a torch or lantern? This might be creating a bright aura around you combining with other lights to be over bright.
Could you provide a save and system specs, that might help narrow down the issue some more.
I've thought a few times that interior lights seemed brighter and sometimes overbright when recently playtesting. Not come to any conclusion about pattern or what might be going on, is purely a subjective thing that I noticed. It's been several versions since I playtested the game (rather than just testing specific scenarios) and I put it down to a faulty memory of how it used to be. Not sure that's particularly helpful, and I didn't notice it every time I was in an interior but the OP may have a point here. Pretty sure it was not the player torch but I will pay more attention next time I playtest.
And here it is after lighting a lantern. Definitely not as bright as WhiteGuar's. Their colour looks quite different as well, so likely something else going on (e.g postprocessing) or a combination of elements.
lit-lantern.jpg (292.67 KiB) Viewed 2208 times
Without a mod list, version number, system specs, and a save, we can only guess what the issue could be on WhiteGuar's system, and checking the state of personal light sources is a decent guess on my part. It could even be an interaction between personal lights and other mods. Or related to some other uncommon bug that's yet to be diagnosed.
Just doing my thing and throwing out possible leads with a minimum of information to work with. I'll leave it up to others then.
-Only mod installed is the quest pack
-No torch/lantern/candle activated on my character
Can anyone provide me with the september build installer (0.10.6), please? If I recall correctly everything worked fine before upgrading to the latest build this february (I skipped many releases). Gonna do a fresh re-install and also try my save on another pc later in the day. Thanks for your help
Okay guys yesterday I returned to DFU and upgraded to 10.24 (I still had the March build).
With the latest patch everything works just fine! Now I can finally rest at taverns lol