(shortened some settings loadings because message too long, settings are visible in previously posted ini..)
Code: Select all
Mono path[0] = 'D:/Games/daggerfall-unity/DaggerfallUnity_Data/Managed'
Mono config path = 'D:/Games/daggerfall-unity/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.28f1 (1381962e9d08)
[Subsystems] Discovering subsystems at path D:/Games/daggerfall-unity/DaggerfallUnity_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon RX 6800 (ID=0x73bf)
Vendor:
VRAM: 16338 MB
Driver: 30.0.13017.5006
Begin MonoManager ReloadAssembly
- Completed reload, in 0.055 seconds
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.450900 ms
DFTFU 1.9.0: Using 'settings.ini' at path 'C:/Users/[censored]/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity\settings.ini'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SettingsManager: Removing setting MyDaggerfallUnityScreenshotsPath
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SettingsManager: Adding setting QuestRumorWeight
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SettingsManager: Removing setting AutomapNumberOfDungeons
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SettingsManager: Adding setting AutomapTempleColor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SettingsManager: Adding setting AutomapShopColor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SettingsManager: Adding setting AutomapTavernColor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SettingsManager: Adding setting AutomapHouseColor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: Found valid arena2 path at 'D:\Games\Daggerfall\arena2'.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: PersistentDataPath | C:/Users/[censored]/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: MyDaggerfallPath | D:\Games\Daggerfall
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: MyDaggerfallUnitySavePath | D:\Games\daggerfall-unity\Saves
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: MyDaggerfallUnityScreenshotsPath |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: ResolutionWidth | 2560
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: ResolutionHeight | 1440
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: RetroRenderingMode | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: PostProcessingInRetroMode | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
(. . .)
(shortened some settings loadings because message too long, settings are present in earlier ini..)
(. . .)
DFTFU 1.9.0: CommandLine | D:\Games\daggerfall-unity\DaggerfallUnity.exe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: CurrentDirectory | D:\Games\daggerfall-unity
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: CurrentManagedThreadId | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: ExitCode | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: HasShutdownStarted | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: NewLine |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: OSVersion | Microsoft Windows NT 10.0.19043.0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: SystemDirectory | C:\WINDOWS\system32
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: TickCount | 458075312
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: UserInteractive | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: Version | 4.0.30319.42000
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: WorkingSet | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: Is64BitOperatingSystem | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: SystemPageSize | 4096
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: Is64BitProcess | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: ProcessorCount | 12
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: InvariantCulture |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: CurrentCulture | de-DE
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: CurrentUICulture | de-DE
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: CultureTypes | AllCultures
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: IetfLanguageTag | de-DE
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: KeyboardLayoutId | 1031
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: LCID | 1031
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: Name | de-DE
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: NativeName | Deutsch (Deutschland)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: Calendar | System.Globalization.GregorianCalendar
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: OptionalCalendars | System.Globalization.Calendar[]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: Parent | de
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: TextInfo | TextInfo - de-DE
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: ThreeLetterISOLanguageName | deu
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: ThreeLetterWindowsLanguageName | DEU
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: TwoLetterISOLanguageName | de
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: UseUserOverride | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: CompareInfo | CompareInfo - de-DE
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: IsNeutralCulture | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: NumberFormat | System.Globalization.NumberFormatInfo
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: DateTimeFormat | System.Globalization.DateTimeFormatInfo
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: DisplayName | German (Germany)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: EnglishName | German (Germany)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: InstalledUICulture | de-DE
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: IsReadOnly | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: DefaultThreadCurrentCulture |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: DefaultThreadCurrentUICulture |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: batteryLevel | -1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: batteryStatus | Charging
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: operatingSystem | Windows 10 (10.0.19043) 64bit
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: operatingSystemFamily | Windows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: processorType | AMD Ryzen 5 5600X 6-Core Processor
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: processorFrequency | 3693
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: processorCount | 12
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: systemMemorySize | 16290
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: deviceModel | System Product Name (System manufacturer)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsAccelerometer | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsGyroscope | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsLocationService | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsVibration | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsAudio | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: deviceType | Desktop
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsMemorySize | 16338
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsDeviceName | AMD Radeon RX 6800
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsDeviceVendor | ATI
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsDeviceID | 29631
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsDeviceVendorID | 4098
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsDeviceType | Direct3D11
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsUVStartsAtTop | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsDeviceVersion | Direct3D 11.0 [level 11.1]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsShaderLevel | 50
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsMultiThreaded | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: renderingThreadingMode | MultiThreaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: hasHiddenSurfaceRemovalOnGPU | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: hasDynamicUniformArrayIndexingInFragmentShaders | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsShadows | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsRawShadowDepthSampling | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsRenderTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsMotionVectors | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsRenderToCubemap | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsImageEffects | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supports3DTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supports2DArrayTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supports3DRenderTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsCubemapArrayTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT, RTToTexture
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsComputeShaders | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsGeometryShaders | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsTessellationShaders | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsInstancing | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsHardwareQuadTopology | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supports32bitsIndexBuffer | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsSparseTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportedRenderTargetCount | 8
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsSeparatedRenderTargetsBlend | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportedRandomWriteTargetCount | 8
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsMultisampledTextures | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsMultisampleAutoResolve | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsTextureWrapMirrorOnce | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: usesReversedZBuffer | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsStencil | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: npotSupport | Full
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxTextureSize | 16384
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxCubemapSize | 16384
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxComputeBufferInputsVertex | 128
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxComputeBufferInputsFragment | 128
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxComputeBufferInputsGeometry | 128
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxComputeBufferInputsDomain | 128
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxComputeBufferInputsHull | 128
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxComputeBufferInputsCompute | 32
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxComputeWorkGroupSize | 1024
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxComputeWorkGroupSizeX | 1024
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxComputeWorkGroupSizeY | 1024
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: maxComputeWorkGroupSizeZ | 64
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsAsyncCompute | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsGraphicsFence | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsAsyncGPUReadback | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsRayTracing | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsSetConstantBuffer | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: minConstantBufferOffsetAlignment | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: hasMipMaxLevel | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsMipStreaming | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: graphicsPixelFillrate | -1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: usesLoadStoreActions | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsStoreAndResolveAction | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsVertexPrograms | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: supportsGPUFence | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: Setting up content readers with arena2 path 'D:\Games\Daggerfall\arena2'.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
TextManager enumerating text databases.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
TextManager read text database table DialogShortcuts with 239 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
TextManager read text database table GameSettings with 185 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
TextManager read text database table MainMenu with 46 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
TextManager read text database table ModSystem with 61 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 2208.
Total: 9.934300 ms (FindLiveObjects: 0.103600 ms CreateObjectMapping: 0.027000 ms MarkObjects: 9.651500 ms DeleteObjects: 0.151900 ms)
Using default SoundFont TimGM6mb.sf2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Using default SoundFont TimGM6mb.sf2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: Using path 'C:/Users/[censored]/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity\Saves' for Unity saves.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'ElementalResistance-Fire' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'ElementalResistance-Fire' recipe 0 [key=111516185] ingredients: Amber, Red Flowers, Cactus, Fairy Dragon's Scales, Ichor.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'ElementalResistance-Frost' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'ElementalResistance-Frost' recipe 0 [key=4826108] ingredients: Turquoise, Pine Branch, White Rose, Ichor.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'ElementalResistance-Poison' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'ElementalResistance-Poison' recipe 0 [key=221117] ingredients: Golden Poppy, Snake Venom, Ichor.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'ElementalResistance-Shock' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'ElementalResistance-Shock' recipe 0 [key=216843] ingredients: Red Berries, Ichor, Lodestone.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Slowfall' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Slowfall' recipe 0 [key=220192] ingredients: Black Poppy, White Poppy, Pure Water.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'WaterBreathing' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'WaterBreathing' recipe 0 [key=240081] ingredients: Rain Water, Elixir Vitae, Ivory.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Chameleon-Normal' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Chameleon-Normal' recipe 0 [key=112080144] ingredients: Green Leaves, Yellow Flowers, Red Berries, Rain Water, Nectar.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Invisibility-Normal' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Invisibility-Normal' recipe 0 [key=4815872] ingredients: Diamond, Ectoplasm, Rain Water, Nectar.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Shadow-Normal' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Shadow-Normal' recipe 0 [key=4842851] ingredients: Malachite, Black Rose, Rain Water, Nectar.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Cure-Disease' has 2 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Cure-Disease' recipe 0 [key=224588] ingredients: Fig, Big Tooth, Elixir Vitae.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Cure-Disease' recipe 1 [key=2031019196] ingredients: Diamond, Fig, Ectoplasm, Mummy Wrappings, Big Tooth, Rain Water, Elixir Vitae, Nectar.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Cure-Poison' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Cure-Poison' recipe 0 [key=5361377] ingredients: Giant Scorpion Stinger, Small Tooth, Ichor, Pearl.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Fortify-Strength' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Fortify-Strength' recipe 0 [key=239524] ingredients: Pure Water, Orc's Blood, Iron.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'FreeAction' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'FreeAction' recipe 0 [key=4870452] ingredients: Twigs, Bamboo, Spider's Venom, Ichor.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Heal-Fatigue' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Heal-Fatigue' recipe 0 [key=221871] ingredients: Ginkgo Leaves, Aloe, Pure Water.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Heal-Health' has 2 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Heal-Health' recipe 0 [key=4975678] ingredients: Red Berries, Troll's Blood, Elixir Vitae, Mercury.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Heal-Health' recipe 1 [key=4937012] ingredients: Pine Branch, Red Berries, Unicorn Horn, Elixir Vitae.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Heal-SpellPoints' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Heal-SpellPoints' recipe 0 [key=5188896] ingredients: Werewolf's Blood, Saint's Hair, Nectar, Silver.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'Levitate' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'Levitate' recipe 0 [key=228890] ingredients: Ectoplasm, Pure Water, Nectar.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Effect 'WaterWalking' has 1 potion recipes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
'WaterWalking' recipe 0 [key=5017404] ingredients: Yellow Rose, Palm, Pure Water, Sulphur.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Using default SoundFont TimGM6mb.sf2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Welcome to Daggerfall Unity 0.12.3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Clearing scene cache. start=False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: scene index = 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ModManager - init finished. Mod Count: 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
HUD pushed to stack.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DFTFU 1.9.0: GameManager ready.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PersistentFactionData.Reset() loaded fresh faction data.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 2524.
Total: 20.941600 ms (FindLiveObjects: 0.100400 ms CreateObjectMapping: 0.029000 ms MarkObjects: 20.732100 ms DeleteObjects: 0.080000 ms)
Setting up 6 worker threads for Enlighten.
Thread -> id: 1be4 -> priority: 1
Thread -> id: 2234 -> priority: 1
Thread -> id: 245c -> priority: 1
Thread -> id: 2be0 -> priority: 1
Thread -> id: 46c -> priority: 1
Thread -> id: 26e0 -> priority: 1