Hi, translating the game, especially the textures, I realized that certain textures cannot be upscaled. I don't know if it's because DFU isn't finished, or because for some reason it can't be done. So I made this chart, so that anyone who knows about texture injection can help me.
What do I need?
- To know why certain textures cannot be upscaled.
- To know if there's a solution to this.
- Help to complete the chart of which texture is not used or which texture can be upscaled.
Legend: O = Yes
X = No
? = Couldn't tested
Build 107
Spoiler!
Side note: The texture "TRAV0I00.IMG.PNG" does not work yet.
Re: Textures: Upscaling problem / Not used
Posted: Fri Mar 30, 2018 4:52 pm
by TheLacus
Hi, thank you for the list, the issue is that some windows are based on original size of images. I fixed some of them, if you find more please report it and they will be fixed over time.
Re: Textures: Upscaling problem / Not used
Posted: Fri Mar 30, 2018 5:06 pm
by delvisomanda
TheLacus wrote: ↑Fri Mar 30, 2018 4:52 pm
Hi, thank you for the list, the issue is that some windows are based on original size of images. I fixed some of them, if you find more please report it and they will be fixed over time.
I don't know if anything was changed in the last builds, because I'm pretty sure that "TVRN00I0.IMG.png" worked perfectly (I think in the builds 99 or 100), but now it occupies the whole screen.
Re: Textures: Upscaling problem / Not used
Posted: Sun Apr 01, 2018 3:27 pm
by delvisomanda
Update: With the new build (104) these textures work perfectly