March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

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Interkarma
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March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Post by Interkarma » Tue Mar 19, 2019 11:26 pm

Article for February/March builds is finally up!

https://www.dfworkshop.net/march-builds ... rovements/

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Jay_H
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Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Post by Jay_H » Wed Mar 20, 2019 12:13 am

Just looking at the effects roadmap:

Image
ON HIATUS. Will be difficult to find.
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RH666
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Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Post by RH666 » Wed Mar 20, 2019 12:49 am

Yep, getting ever closer to that peak!

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Interkarma
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Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Post by Interkarma » Wed Mar 20, 2019 12:52 am

Yay! :) By end of March the only spell effect remaining will be Lycanthropy. I've nearly finished building out Dispel Undead/Daedra, Shield, and Tongues now.

April is going to be all about magic item creator and as many item effects as I can churn out. I'm already about half way through those, so I even have a head start.

Then Lycanthropy gets its turn in May and we're basically at the end of 0.8 and 0.9 simultaneously by around July. I'm amped!

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RH666
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Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Post by RH666 » Wed Mar 20, 2019 12:54 am

Awesome, I loved the magic item creator. Especially with the soul gem effects. :D

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mikeprichard
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Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Post by mikeprichard » Wed Mar 20, 2019 3:53 am

So. Hyped.

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Jay_H
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Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Post by Jay_H » Wed Mar 20, 2019 4:24 am

Interkarma wrote:
Wed Mar 20, 2019 12:52 am
Yay! :) By end of March the only spell effect remaining will be Lycanthropy. I've nearly finished building out Dispel Undead/Daedra, Shield, and Tongues now.
Image
ON HIATUS. Will be difficult to find.
Come join the Unofficial Daggerfall Unity Discord.
See the Daggerfall Unity Wiki on the UESP.

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Interkarma
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Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Post by Interkarma » Wed Mar 20, 2019 6:10 am

I need to just replace the whole roadmap with this, it would make things a lot easier. :lol:

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King of Worms
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Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Post by King of Worms » Wed Mar 20, 2019 12:08 pm

Big update it was :) Ive noticed almost half of the bug fixes were done by Pango, nice job! And terrain generation improvements by hazelnut-nystul is also awesome. I personally welcome the opening of maps to modding, thanks Lacus. And thanks to everyone who contributed to this update! Interkarma, Allofich, Numidium, you guys rock!! Ive also saw many commits by petchema, is it u Pango? These name changes between git and forums can get confusing ,)

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pango
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Re: March Builds – Faster Terrain, New Spells, Bug Fixes, QoL Improvements

Post by pango » Wed Mar 20, 2019 1:43 pm

King of Worms wrote:
Wed Mar 20, 2019 12:08 pm
Ive also saw many commits by petchema, is it u Pango? These name changes between git and forums can get confusing ,)
Yes, those are persona of mine :) I created my GitHub account a long time ago.
Most of those bugfixes and incremental improvements were triggered by issues I've seen in streams.
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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