Like any other modder on this forum, I'll go with the standard reply:
I'll put it on my todo list and see if I get the time before someone else gets to it
If I manage to do it, it would probably with a whole heap of settings, since I just figured out how to do mod settings and I'm curious to figure out how to use the new formulahelper stuff.
Daggerfall Unity 0.10.15
- Ralzar
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- Location: Norway
Re: Daggerfall Unity 0.10.15
Last edited by Ralzar on Tue Dec 17, 2019 1:45 pm, edited 1 time in total.
- mikeprichard
- Posts: 1037
- Joined: Sun Feb 19, 2017 6:49 pm
Re: Daggerfall Unity 0.10.15
Thanks! If you do get to this, I'm sure you'd do a better job than I would. Will keep an eye out.
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Re: Daggerfall Unity 0.10.15
In regards to the pop up message for having incompatible mods, anyone using DREAM will get that pop-up, not because it's outdated, but because of the dating format King of Worms used. Where each mod says what DFUnity version it's compatible for, DREAM's listed version isn't a DFUnity version, but seems to be a release date (2018.2.21f1.) So it's not incompatible, the system just doesn't recognize that as a proper DFUnity version number.
There are three things all wise men fear:
The Sea in Storm
A Night with no Moon
And the Anger of a Gentle Man
The Sea in Storm
A Night with no Moon
And the Anger of a Gentle Man
- King of Worms
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Re: Daggerfall Unity 0.10.15
Thanks, yes it will be corrected at next release
2018.2.21f1 was a version of Unity editor Ive used to compile it
2018.2.21f1 was a version of Unity editor Ive used to compile it
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DREAM Forums viewtopic.php?f=27&t=1168
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DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz