Daggerfall Spiritual Successor Project (Artists Needed!)

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Re: Daggerfall Spiritual Successor Project (Artists Needed!)

Post by Jay_H » Mon Aug 19, 2019 10:22 pm

I think he's said what he can:
Indigo wrote:
Sat Jun 08, 2019 4:24 am
Me getting sick for a few days doesn't mean the world has ended. :shock:

Right now we have over a dozen people on the project, much thanks to the amazing response from this forum! We're still bringing on people, but we have to be organized at this point or you can easily get "swamped" with help and get little done.

Feel free to contact me directly at my email address (ian@indigogaming.net), I'll try to get back to you as well as I can.

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Re: Daggerfall Spiritual Successor Project (Artists Needed!)

Post by Zarrgon66 » Mon Aug 19, 2019 10:45 pm

I've tried his email, no response and most of my recontact attempts were weeks after this message was sent.

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Post by VMblast » Sun Sep 01, 2019 8:37 pm

I just wanted to relay a message and invitation to discord server channel for a new fantasy RPG video game lead by Ted Peterson, Julian LeFay and
Vijay Lakshman (fathers of TES).

Invite message:
We are a new company in early pre-production on a new role-playing game. As we detail out the design, we will share more details, but here’s what we can say at this stage.

The game production is being led by three members of the original Elder Scrolls team:

Julian LeFay, Technical Director, who led programming and production on Arena, Daggerfall, Battlespire, Redguard, as well as many more games over the years.

Vijay Lakshman, Executive Producer, who was lead designer and producer on Arena and went on to produce over 80 additional titles.

Ted Peterson, Design Director, who was on the design and writing team for Arena, Daggerfall, Morrowind, and Oblivion, as well as numerous other titles.

Ian Phoenix, our Marketing Director, runs the Indigo Gaming YouTube channel.

While we’re getting financing for our project, we are in preproduction with the help of a dozen very talented artists, designers, writers, coders, and producers who are dedicating their time and effort to this passion project. We have all agreed not to divulge any additional details of the specific work being done and features being considered until we feel they’re ready to be discussed.

The principal game pillars are inspired on classic RPGs including those on our collective experience:

• A huge dynamic world to explore

• Rich lore to be discovered, through NPCs and in-game books

• Non-linear and branching endless quests, which evolve the world, like a great virtual gamemaster running a pen and paper campaign

• Robust character generation and advancement

Discord server invite link:

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Post by Jay_H » Mon Sep 02, 2019 4:18 pm

I'm gonna merge this into Indigo's topic on the matter. It is the same game, after all ;)

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Re: Daggerfall Spiritual Successor Project (Artists Needed!)

Post by pango » Fri Sep 13, 2019 5:54 am

Some video of Zaric Zhakaron on the topic:

When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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