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Re: Re Twitter

Posted: Sun Jan 13, 2019 6:30 pm
by Zadroter
Can't wait new builds, so many new stuf and fixes going on! DU getting clother and clother to actual 1.0, I already find it more pleasant to play than vanilla. Yeah, DU still have issues but much less than original game.

Re: Re Twitter

Posted: Mon Jan 14, 2019 9:02 pm
by Jay_H
Narf the Mouse wrote: Fri Jan 11, 2019 9:39 am
Interkarma wrote: Fri Jan 11, 2019 6:29 am Ha! Already covered this. I'm wise to your shenanigans! :lol:
Not allowing spells to be cast on "Self" is cheap. :P
Think outside the box, Narf. Cast Spell Reflection on the enemy and then try Soultrap :)

Re: Re Twitter

Posted: Mon Jan 14, 2019 9:32 pm
by Interkarma
Spell reflection just reflects some damage rather than the effect payload. But you can technically chuck Soul Trap on yourself by creating a custom AoE Soul Trap spell and casting at your feet.

But I thought of that as well. The effect payload will only attach to enemy entity types, and the "not dying" mechanism is built into the the EnemyEntity class, which isn't even attached to the player. It's a bit more robust than just not allowing cast on self. :)

Re: Re Twitter

Posted: Mon Jan 14, 2019 9:45 pm
by Jay_H
Aah, darn :) What poor luck we have, being paired with such a thorough dev :D

Re: Re Twitter

Posted: Mon Jan 14, 2019 9:58 pm
by Interkarma
:lol:

Re: Re Twitter

Posted: Mon Jan 14, 2019 11:54 pm
by Narf the Mouse
Bah. How unimaginative. :P

You're supposed to check to see if an enemy has a soul trap gem, and if they do, then the PC is both dead *and* soul-trapped. :P

(then you delete their saves)

Re: Re Twitter

Posted: Tue Jan 15, 2019 12:08 am
by Interkarma
Now that's a fun twist to the hardcore concept. :lol:

Re: Re Twitter

Posted: Tue Jan 15, 2019 1:22 am
by Narf the Mouse
Interkarma wrote: Tue Jan 15, 2019 12:08 am Now that's a fun twist to the hardcore concept. :lol:
Roguelikes have been another hobby of mine. :)

The hardcore, text-mode only, delete-saves-on-death kind. lol

Re: Re Twitter

Posted: Tue Jan 15, 2019 2:54 pm
by Zadroter
Well, daggerfall is kind of first person real time rogulike :)

Re: Re Twitter

Posted: Tue Jan 15, 2019 3:42 pm
by Jukic
:) :) :)