Daggerfall Chronicles

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MrFlibble
Posts: 42
Joined: Sat Jan 27, 2018 10:43 am

Re: Daggerfall Chronicles

Post by MrFlibble » Mon Apr 30, 2018 10:03 am

robot_cousin wrote:
Tue Apr 17, 2018 7:29 pm
Oh wow, I would love this book. Definitely going to get a PDF version.
JIC, a scanned copy is included with the free release of DF at GOG.com (get by purchasing any other Bethesda game). Scan quality isn't too good but it's readable.
Usernamicus wrote:
Sat Apr 21, 2018 4:23 am
Give me Skakmat (Nufalga's dragon mentioned in DF Chronicles but never finished & placed in game) and the Military Arms of the Temples in game then I'm happy. :D :D
Military Arms are in the game, they just don't seem to differ from the regular Temples save for the building layout.
Interkarma wrote:
Mon Mar 12, 2018 1:38 am
I couldn't say for sure, but my feeling is the author was likely handed some design docs or similar information to compile into book format. By the time game was released, some of the information was no longer current. Still an amazing resource however.

Do we have any Daggerfall historians or insiders around here that know more about the creation of Daggerfall Chronicles? It would be interesting to know more!
The Daggerfall Chronicles page from Bethesda's site (Wayback Machine snapshot) seems to imply that the book was their in-house product. Differences from the final release probably stem from the fact that it was written before the game was mastered in its finalised version.

Apparently the Limited Edition (what the people who pre-ordered the game would get) included the hintbook which I assume was Chronicles. An interesting titbit is that game missed its planned release date of 30 August, and those who pre-ordered got everything except the CD with the game in their package (according to these newsgroup messages). The fact that the book was ready before the game's release also seems to suggest that the book was developed in-house.

Timmuborgir
Posts: 3
Joined: Tue Jun 19, 2018 1:33 am

Re: Daggerfall Chronicles

Post by Timmuborgir » Tue Jun 19, 2018 5:40 am

My copy of this split in half. :cry: I was using it all the way up to around 2014. :lol:

Consequence of Grace
Posts: 25
Joined: Fri Oct 05, 2018 4:06 am

Re: Daggerfall Chronicles

Post by Consequence of Grace » Fri Nov 02, 2018 3:08 pm

I first got Daggerfall when it was released on CD in the UK in 1996. I got The Daggerfall Chronicles shortly after. It's still in reasonable condition as I take ludicrous care of books and vinyl albums, although a few pages are coming loose.

The Alchemy reagents section seems to be the most inaccurate, as most of the ingredients used do not include ingredients that have the listed property and vice versa. It's like they half implemented Alchemy for the game and then gave up. There are only 20 Standard Recipes that I have found, but there are many spell effects and ingredients for them that would make useful potions, Dispel Magick, Shield, Spell Absorption etc etc.

I'd love to know where this data is located in the game files as I have an Alchemy mod in mind, probably an Alchemist's Guild like the Archaeologist Guild mod. There are many spell effects that could be used and I'd like to revamp all the ingredients and create new recipes and allow identifying Unknown Potions, writing new alchemical formulae, selling potions and recipes etc, but all that's for another thread.


Cheers!

:)

Narf the Mouse
Posts: 506
Joined: Mon Nov 30, 2015 6:32 pm

Re: Daggerfall Chronicles

Post by Narf the Mouse » Wed Nov 07, 2018 4:58 am

MrFlibble wrote:
Mon Apr 30, 2018 10:03 am
Apparently the Limited Edition (what the people who pre-ordered the game would get) included the hintbook which I assume was Chronicles. An interesting titbit is that game missed its planned release date of 30 August, and those who pre-ordered got everything except the CD with the game in their package (according to these newsgroup messages). The fact that the book was ready before the game's release also seems to suggest that the book was developed in-house.
...So what you're saying is that Daggerfall had bugs before it was even released? :D
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.

MrFlibble
Posts: 42
Joined: Sat Jan 27, 2018 10:43 am

Re: Daggerfall Chronicles

Post by MrFlibble » Tue Dec 04, 2018 9:59 am

Oh, very certainly!

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