(0.5 request) Item stacking for potions
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(0.5 request) Item stacking for potions
As the title suggests, add item stacking for potions like ingredients. Likely a 0.5 project since magic isn't implemented yet and all potions just say glass bottle at the moment.
- Hazelnut
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Re: (0.5 request) Item stacking for potions
That's not actually true, potions imported from classic saves should display correctly.
Please say if that is not the case for you... that may be a bug.
Please say if that is not the case for you... that may be a bug.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
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Re: (0.5 request) Item stacking for potions
You are correct, potion names do show up in the info window. I was looking at the mouse over, that still says glass bottle and threw me off.
- Hazelnut
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Re: (0.5 request) Item stacking for potions
Does anyone have any objections to potions stacking? I might look into the feasibility unless there's some good gameplay reason no to do it.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- Jay_H
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Re: (0.5 request) Item stacking for potions
No objection, highly recommend it.
- Interkarma
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Re: (0.5 request) Item stacking for potions
I don't object, provided the stacking makes sense (i.e. stack based on effect). I think Daggerfall's potions are a pretty good candidate for stacking.Hazelnut wrote:Does anyone have any objections to potions stacking? I might look into the feasibility unless there's some good gameplay reason no to do it.
- Hazelnut
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Re: (0.5 request) Item stacking for potions
Need a mechanism to enable player to unstack stuff as well I think. Theres some existing stacking issues I want to address anyway at some point so I will look at this at the same time.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- pango
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Re: (0.5 request) Item stacking for potions
I created a push request for that
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
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When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
- Midknightprince
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Re: (0.5 request) Item stacking for potions
Potion stacking in Daggerfall ?
Mind blow.....
Mind blow.....
Check out my YouTube Channel!
- pango
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Re: (0.5 request) Item stacking for potions
Ok, that will be delayed until potions handling is done.
But there's now no difficulties left to implement potions stacking.
But there's now no difficulties left to implement potions stacking.
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart