Linux #132: Monsters rotation incorrect (Remaster 3.0 mod)
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Re: Linux #132: Monsters rotation incorrect (Remaster 3.0 mod) [RESOLVED]
There were fixes to enemy animation rotations recently added, and they should be in the next release. That might fix this issue.
- pango
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Re: Linux #132: Monsters rotation incorrect (Remaster 3.0 mod)
Have all those changes been pushed to https://github.com/Interkarma/daggerfall-unity.git ?
Because I just tested with HEAD version and the problem seems to still be there
Because I just tested with HEAD version and the problem seems to still be there
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When a measure becomes a target, it ceases to be a good measure.
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Re: Linux #132: Monsters rotation incorrect (Remaster 3.0 mod)
They are. Sorry, I didn't notice that the problem is not happening with the original sprites, which is what the fixes I'm talking about are for.
- TheLacus
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Re: Linux #132: Monsters rotation incorrect (Remaster 3.0 mod)
This is fixed now.
- TheLacus
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Re: Linux #132: Monsters rotation incorrect (Remaster 3.0 mod)
Interkarma, this is from the bug report guidlines:
a) a player has an issue with a mod.
b) a modder has an issue with the modding system.
I think that in the first case the best place to report is the specific mod topic in Released Mods instead of having many single-use topics in Modder Discussion.
For the second, i think it makes sense to report bugs with the modding system (which is part of core) in the Bug Reports forum, but Modder Discussion is also a convenient place.
I think this should be expanded to address two possible situations:If a mod seems to be the cause, try to narrow down to a specific mod and post to the Modder Discussion forum
a) a player has an issue with a mod.
b) a modder has an issue with the modding system.
I think that in the first case the best place to report is the specific mod topic in Released Mods instead of having many single-use topics in Modder Discussion.
For the second, i think it makes sense to report bugs with the modding system (which is part of core) in the Bug Reports forum, but Modder Discussion is also a convenient place.
- Interkarma
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Re: Linux #132: Monsters rotation incorrect (Remaster 3.0 mod)
I've updated this text now.
I agree it's best for users to escalate to mod creator first, as creator is best equipped to determine if this is a bug in core or not. Then they can send it up the line to Bug Reports or Modder Discussion as needed.
I agree it's best for users to escalate to mod creator first, as creator is best equipped to determine if this is a bug in core or not. Then they can send it up the line to Bug Reports or Modder Discussion as needed.
- pango
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Re: Linux #132: Monsters rotation incorrect (Remaster 3.0 mod)
Checked as fixed in dev version, thanks TheLacus!
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When a measure becomes a target, it ceases to be a good measure.
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- King of Worms
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Re: Linux #132: Monsters rotation incorrect (Remaster 3.0 mod)
Thanks for taking care of this problem
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