Minor UI bug, when you buy a premade spell from a merchant, you're dropped back into the world, instead of going back to the list of spells. This is inconsistent with other shops (and with Daggerfall classic)
Savegame in front of a spell merchant, if this can save some time
Dev build/Linux: (minor) buying premade spells one at a time [RESOLVED]
- pango
- Posts: 3347
- Joined: Wed Jul 18, 2018 6:14 pm
- Location: France
- Contact:
Dev build/Linux: (minor) buying premade spells one at a time [RESOLVED]
- Attachments
-
- SAVE73.zip
- (189.42 KiB) Downloaded 85 times
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
-
- Posts: 379
- Joined: Fri Oct 07, 2016 10:41 am
Re: Dev build/Linux: (minor) buying premade spells one at a time
I just tested classic, but it drops you back into the world as well.(and with Daggerfall classic)
It might be better design if it returned you to the list of spells, though.
- pango
- Posts: 3347
- Joined: Wed Jul 18, 2018 6:14 pm
- Location: France
- Contact:
Re: Dev build/Linux: (minor) buying premade spells one at a time
Weird, mine doesn't, I checked again
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
- Hazelnut
- Posts: 3015
- Joined: Sat Aug 26, 2017 2:46 pm
- Contact:
Re: Dev build/Linux: (minor) buying premade spells one at a time
Matches classic for me as well - when using DOSBox, it drops back to world.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- Midknightprince
- Posts: 1324
- Joined: Fri Aug 11, 2017 6:51 am
- Location: San Antonio TX
- Contact:
Re: Dev build/Linux: (minor) buying premade spells one at a time
It stays in the buy window for me in classic (I wonder what you guys have installed, Daggerfall setup has a bunch of stuff), but in unity it exits the window when you buy a spell.
Win10 64bit here
Win10 64bit here
Check out my YouTube Channel!
- pango
- Posts: 3347
- Joined: Wed Jul 18, 2018 6:14 pm
- Location: France
- Contact:
Re: Dev build/Linux: (minor) buying premade spells one at a time
Streams as an examples of interface not closing:
https://www.youtube.com/watch?v=xDkO7Y_eIvQ&t=5060
https://www.youtube.com/watch?v=mGJEbLl9Ur8&t=4590
https://www.youtube.com/watch?v=lfFi4VDQKX0&t=817
https://www.youtube.com/watch?v=xDkO7Y_eIvQ&t=5060
https://www.youtube.com/watch?v=mGJEbLl9Ur8&t=4590
https://www.youtube.com/watch?v=lfFi4VDQKX0&t=817
Last edited by pango on Sat Dec 01, 2018 11:26 pm, edited 2 times in total.
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
-
- Posts: 555
- Joined: Fri Oct 23, 2015 8:19 pm
Re: Dev build/Linux: (minor) buying premade spells one at a time
I suggested this and other minor QOL interface changes in the features forum. No one responded.
- pango
- Posts: 3347
- Joined: Wed Jul 18, 2018 6:14 pm
- Location: France
- Contact:
Re: Dev build/Linux: (minor) buying premade spells one at a time
I created a pull request for that.
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
-
- Posts: 555
- Joined: Fri Oct 23, 2015 8:19 pm
Re: Dev build/Linux: (minor) buying premade spells one at a time
I see what's happening. In classic, if you double-click a spell to buy it, the window closes. But if you click the "buy" button, it doesn't. DFU just closes either way. Like me, Interkarma probably never used the buy button and assumed the behavior was the same.pango wrote: ↑Sat Dec 01, 2018 10:45 pm Streams as an examples of interface not closing:
https://www.youtube.com/watch?v=xDkO7Y_eIvQ&t=5060
https://www.youtube.com/watch?v=mGJEbLl9Ur8&t=4590
https://www.youtube.com/watch?v=lfFi4VDQKX0&t=817
Safe to say it's a bug in classic then that is being copied in DFU. Double-clicking to buy should not behave inferior to clicking the buy button.
- pango
- Posts: 3347
- Joined: Wed Jul 18, 2018 6:14 pm
- Location: France
- Contact:
Re: Dev build/Linux: (minor) buying premade spells one at a time
Good catch! I checked with Daggerfall classic, and this is indeed what's happening.BansheeXYZ wrote: ↑Sun Dec 02, 2018 9:24 am if you double-click a spell to buy it, the window closes. But if you click the "buy" button, it doesn't. DFU just closes either way.
I updated my pull request to emulate that.
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart