Build #139/Windows 10: Mage's Guild victim of curse of sleeplessness turns hostile if you leave and re-enter [RESOLVED]

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Narf the Mouse
Posts: 833
Joined: Mon Nov 30, 2015 6:32 pm

Build #139/Windows 10: Mage's Guild victim of curse of sleeplessness turns hostile if you leave and re-enter [RESOLVED]

Post by Narf the Mouse »

In the Mage's Guild quest where you are asked to cast "the standard circinate Sleep spell" on the victim of a curse of sleeplessness, if you enter the house where the target is, then leave, then re-enter, the target becomes hostile and attacks. However, the quest can be completed by casting the Sleep spell on the target and running out of the house.

Quest ID: N0B00Y08

I seem to recall this bug also being in classic.
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.


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Interkarma
Posts: 7242
Joined: Sun Mar 22, 2015 1:51 am

Re: Build #139/Windows 10: Mage's Guild victim of curse of sleeplessness turns hostile if you leave and re-enter [RESOLV

Post by Interkarma »

A recent fix to enemy pacification handling will resolve this also.

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