Transparent ghosts

Show off your mod creations or just a work in progress.
charlieg
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Re: Transparent ghosts

Post by charlieg »

That looks awesome pango!

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pango
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Re: Transparent ghosts

Post by pango »

Thanks! :D
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Narf the Mouse
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Re: Transparent ghosts

Post by Narf the Mouse »

Spoooky! :)
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.

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pango
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Re: Transparent ghosts

Post by pango »

That's the "spirit" :D

By the way I renamed the package CharcoalGhosts.zip, seems more fitting. No content change.
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Midknightprince
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Re: Transparent ghosts

Post by Midknightprince »

pango wrote: Sat Nov 17, 2018 11:23 pm CharcoalGhosts.zip
I was hoping you would do this.
You are awesome, I been wiggen on the yellow ghosts for like 2 years, thank you man, I'll check it out later today.
So do they just go in the textures folder or what?
Check out my YouTube Channel!

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pango
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Re: Transparent ghosts

Post by pango »

Midknightprince wrote: Tue Nov 20, 2018 2:35 pm I was hoping you would do this.
You are awesome, I been wiggen on the yellow ghosts for like 2 years, thank you man, I'll check it out later today.
Thanks! I hope you'll like them, got spooked by them a few times already ;)
Midknightprince wrote: Tue Nov 20, 2018 2:35 pm So do they just go in the textures folder or what?
Yup, install is as simple as that.
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Interkarma
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Re: Transparent ghosts

Post by Interkarma »

Pango, if you create a unique topic for this with download and a screenshot, I'd be happy to move to Released Mods. :)

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pango
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Re: Transparent ghosts

Post by pango »

I created a request on moddb, I hope I got it right, we'll see in a few days...
Text:
Description
In Daggerfall classic, ghosts and wraiths had a specific look, only showing as transparent shadow sihouettes with glowing-in-the-dark small red eyes. Daggerfall Unity cannot currently display them with such transparency effect, so they appear as opaque gray silhouettes.

This mod provides textures to better approximate classic look within the current technical limitations:
- black texture with alpha dithering to emulate transparent shadow;
- pure red dots for eyes, that don't glow but catch even faint sources of light.

It turns out that classic ghost and wraith textures contained hand drawn details (robes, bones) that the engine couldn't make use of. This mod also restores those details using dithering modulation.

Installation
Extract the package and copy the files to the "...\Daggerfall\DaggerfallUnity_Data\StreamingAssets\Textures" folder in your game root.
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pango
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Re: Transparent ghosts

Post by pango »

Done!
https://forums.dfworkshop.net/viewtopic.php?f=14&t=1526

PS Meh, trying to fix some issue, the forum did weird things with attachments :(
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