January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!

Discuss Daggerfall Workshop news articles.
User avatar
King of Worms
Posts: 4747
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!

Post by King of Worms »

Shouldnt the character paperdoll background change as well when you turn to vampire (to SCBG08I0.IMG ) ?

In my game, only the head changed.

User avatar
Hazelnut
Posts: 3014
Joined: Sat Aug 26, 2017 2:46 pm
Contact:

Re: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!

Post by Hazelnut »

Do you have location context backgrounds option on?
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods


User avatar
Interkarma
Posts: 7234
Joined: Sun Mar 22, 2015 1:51 am

Re: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!

Post by Interkarma »

Ha, I think I forgot about paper doll background completely. :) Will fix this up for next version.

Edit: Didn't get to this in the January fix builds below. Will resolve in February builds.

User avatar
Interkarma
Posts: 7234
Joined: Sun Mar 22, 2015 1:51 am

Re: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!

Post by Interkarma »

New Live Builds are now available. This is mainly a bug fix release for January builds. Changes are below.
  • Fix quest filtering to not apply rep unless requirement is greater or equal than 10 (Hazelnut)
  • Make journal notebook dialog boxes more compact (Hazelnut)
  • Match enemy melee detection to classic (Allofich)
  • Match classic for angle AI uses to start melee (Allofich)
  • Adjust AI decision to step back from close target (Allofich)
  • Account for frost daedra melee hit frame (Allofich)
  • Match dialog reactions close to classic (Allofich)
  • Fixes to social group and responses (Allofich)
  • Fix for underworld response text ID (Allofich)
  • Fix AI logic error causing exception (Allofich)
  • Fixes for imported component attribute (TheLacus)
  • Texture replacement: disable emission maps on non-emissive lights (TheLacus)
  • Texture replacement: support for height maps (TheLacus)
  • Fix icon count for pack enumeration (Interkarma)
  • Fix exception for one-time quests (Interkarma)
There's a fair bit in the queue for February releases. I'll try to get this out within next week or so, depending how quickly I wrap up a couple of items I'm working on.

User avatar
King of Worms
Posts: 4747
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More!

Post by King of Worms »

Vampire backgrounds working - confirmed :)

Post Reply