Re Twitter

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Jay_H
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Re: Re Twitter

Post by Jay_H » Tue Apr 02, 2019 12:47 am

Please tell me this is permanent :lol:
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Interkarma
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Re: Re Twitter

Post by Interkarma » Tue Apr 02, 2019 3:10 am

Yep! :) I'll probably drop it as a mod around the point of 0.7.x Stable though, rather than integrate with core. I'll put the draft effect in a branch on git too so anyone interested can see how it works.

jedidia
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Re: Re Twitter

Post by jedidia » Tue Apr 02, 2019 8:51 am

Vanity clone: "witness meeeeeeee!" while launching itself into orbit.
I lost it. This is brilliant!

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Interkarma
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Re: Re Twitter

Post by Interkarma » Wed May 15, 2019 11:45 am

Lycanthropy is coming along. Here's a video of me wolfing out in town (don't forget to unmute video).

https://twitter.com/gav_clayton/status/ ... 2942287872

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Jay_H
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Re: Re Twitter

Post by Jay_H » Sat May 18, 2019 3:01 am

By the way, awhile ago on your Twitter you posted a graphic summarizing game dev. The first couple steps were optimistic, and then in the middle there's this "Dark Night of the Soul" step, leading to a general apathy with the project's outcome. Do you remember where you got that? I tried looking for it but it was like 2 years ago and Twitter is awful for historical browsing.
Come join the Unofficial Daggerfall Unity Discord.
See the Daggerfall Unity Wiki on the UESP.
Progress on fixing classic quests here.

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Interkarma
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Re: Re Twitter

Post by Interkarma » Sat May 18, 2019 7:53 am

I don't recall sorry. :( Will have a look around and see if I can remember it.

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pango
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Re: Re Twitter

Post by pango » Sat May 18, 2019 12:52 pm

I went down the memory lane (I only learned about Daggerfall Unity less than a year ago, so that was a very interesting read ;) ) and it was probably
https://twitter.com/Railboy/status/814622674668224513
Retweeted Dec 30th 2016...
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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Interkarma
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Re: Re Twitter

Post by Interkarma » Sat May 18, 2019 1:25 pm

Incredible. Well done finding that one. :)

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Jay_H
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Re: Re Twitter

Post by Jay_H » Sat May 18, 2019 6:12 pm

Yesss! Thank you! :D
Come join the Unofficial Daggerfall Unity Discord.
See the Daggerfall Unity Wiki on the UESP.
Progress on fixing classic quests here.

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Jay_H
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Re: Re Twitter

Post by Jay_H » Tue May 21, 2019 3:17 am

To cure your lycanthropy in #Daggerfall, you have to give your diseased blood to a sickly child to pass the curse on to them, then murder them once they change. This is dark stuff!
Awhile ago, I thought of then scrapped an idea for a quest to murder a child. I didn't want to be known as the person who sunk Daggerfall that low... How little I knew! :lol:
Lycanthropy in #DaggerfallUnity is done from curse through to cure. I'll drop builds this Friday.
Ring the bells boys! Good stuff comin'! :D
Come join the Unofficial Daggerfall Unity Discord.
See the Daggerfall Unity Wiki on the UESP.
Progress on fixing classic quests here.

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