- switching direction every frame;
- moving one step forward, one step backward, again every frame.
Log contain a lot of out-of-bounds exceptions
Code: Select all
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[UnityEngine.Texture2D].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.DaggerfallMobileUnit.OrientEnemy (Int32 orientation) [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.DaggerfallMobileUnit.UpdateOrientation () [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.DaggerfallMobileUnit.Update () [0x00000] in <filename unknown>:0