I know it's real immersion breaking to talk to an argonian and suddenly he's a redguard but that is something I'd like to do.Vandenberg wrote: ↑Fri Apr 12, 2019 10:25 pm This is a really fantastic mod that can really help to bring the world that much closer to great immersion, especially in conjunction with other Daggerfall mods. The race related NPC advantages and disadvantages are really awesome ideas, are you planning on implementing NPC portraits of these sprites eventually?
Villager Immersion Overhaul
- Kamer
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Re: Villager Immersion Overhaul
- Kamer
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Re: Villager Immersion Overhaul
Along with new people, older sprites will also get a touch up to make them stand out a bit more. Like the Warrior in the Daggerfall region will now have a sword and shield. With my HD Pre-renderd project, being able to render them in their original image makes things go a lot faster. The tail for the Khajiit was also done this way
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- Kamer
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Re: Villager Immersion Overhaul
I've added horse carriage's to the Daggerfall region as well. For right now I'm gonna have them replace at least one villager in each region type but hopefully one day we will be able to have people from all regions show up so I can give it more variety. As of right now, It's basically taking two extra spots.
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- pango
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Re: Villager Immersion Overhaul
If you're looking for entertainment, search Youtube for "sword on the back" for the pros and cons (and how it can/cannot be done).
It doesn't answer how to put your horse and your cart in your backpack, though
It doesn't answer how to put your horse and your cart in your backpack, though
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- Kamer
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Re: Villager Immersion Overhaul
It was original by his hip however it just didn't look good or was hard to tell what it was.
- Jay_H
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Re: Villager Immersion Overhaul
Working overtime on these new models! Great imagination.
- NoctoCorax
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Re: Villager Immersion Overhaul
Very impressive work Kamer! I love watching your progress. Cheers mate
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- Carl Sagan
- King of Worms
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Re: Villager Immersion Overhaul
These carriages should be riding in between the cities
Awesome work.
And yes, I hope one day these new characters might be added without replacing the old ones
Awesome work.
And yes, I hope one day these new characters might be added without replacing the old ones
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DREAM Forums viewtopic.php?f=27&t=1168
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DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- Kamer
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Re: Villager Immersion Overhaul
I hope we can do that one day as well. Then I could add a tone more! Though from what TheLacus said, some of the stuff I'd like to do just isn't possible right now.
- jayhova
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Re: Villager Immersion Overhaul
One of the things I really like is that it puts us a bit closer to my idea for open markets. now all that is left is a stall etc. You could make a new merchant who looks like a farmer or use the innkeeper. Here is a concept mockupKamer wrote: ↑Sat Apr 13, 2019 11:25 pm I've added horse carriage's to the Daggerfall region as well. For right now I'm gonna have them replace at least one villager in each region type but hopefully one day we will be able to have people from all regions show up so I can give it more variety. As of right now, It's basically taking two extra spots.
Spoiler!
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