Mesh Replacement Test
- Nystul
- Posts: 1501
- Joined: Mon Mar 23, 2015 8:31 am
Re: Mesh Replacement Test
I used my google drive account in the past
- LypyL
- Posts: 512
- Joined: Sun Mar 22, 2015 3:48 am
Re: Mesh Replacement Test
I've experienced that will filedropper as well. Google drive or dropbox are the best solutions imo.
- Sora_Saki_Baku
- Posts: 4
- Joined: Fri Jun 10, 2016 4:00 am
- Location: the skies, usually!
Re: Mesh Replacement Test
Uncanny_Valley wrote:Hmmm... seems the filedropper service I use deletes the file rather quickly after I upload it. Does anyone have a good suggestion about some other place where I can upload it, so it stays there more permanently?EpicSpellsword404 wrote:Nice work Uncanny Valley
But for some reason, the link isn't working.
Is there any way you could repost a working link sometime soon, im very interested in helping out and stuff!
“Yeah, well, you know, that’s just, like, your opinion, man.” — The Dude
- Uncanny_Valley
- Posts: 221
- Joined: Mon Mar 23, 2015 5:47 pm
Re: Mesh Replacement Test
Sorry for the long wait. You can download it here.Sora_Saki_Baku wrote:
Is there any way you could repost a working link sometime soon, im very interested in helping out and stuff!
https://drive.google.com/open?id=0B33y- ... 2FGV0F1Q1k
- Sora_Saki_Baku
- Posts: 4
- Joined: Fri Jun 10, 2016 4:00 am
- Location: the skies, usually!
Re: Mesh Replacement Test
yes, thank you!
“Yeah, well, you know, that’s just, like, your opinion, man.” — The Dude
- EpicSpellsword404
- Posts: 50
- Joined: Mon Sep 21, 2015 12:26 am
Re: Mesh Replacement Test
am not good with computer plz help
*ahem* I mean, I'm having some trouble. Unity says "No MonoBehaviour scripts in the file, of their names do not match the file name." I can't add the script to any object. Am I doing something wrong?
*ahem* I mean, I'm having some trouble. Unity says "No MonoBehaviour scripts in the file, of their names do not match the file name." I can't add the script to any object. Am I doing something wrong?
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- Posts: 833
- Joined: Mon Nov 30, 2015 6:32 pm
Re: Mesh Replacement Test
Unity 4.X required that the name of a MonoBehaviour script match the name of the file. So, if you had "public class SomeName : MonoBehaviour", the file name would have to be "SomeName.cs". Assuming the script was written in C#.EpicSpellsword404 wrote:am not good with computer plz help
*ahem* I mean, I'm having some trouble. Unity says "No MonoBehaviour scripts in the file, of their names do not match the file name." I can't add the script to any object. Am I doing something wrong?
Unity 5.X does not have this limitation (as far as I have observed). However, certain features are not working as well as they did in 4.X. Probably due to the de/bugging cycle.
That is, bugs = codeChanges * BugFactor * existingCode.
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.
- EpicSpellsword404
- Posts: 50
- Joined: Mon Sep 21, 2015 12:26 am
Re: Mesh Replacement Test
Edit: nvm it's not a problem anymore
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- Posts: 833
- Joined: Mon Nov 30, 2015 6:32 pm
Re: Mesh Replacement Test
...Or it could be a "phantom bug".EpicSpellsword404 wrote:Edit: nvm it's not a problem anymore
Like those times I recompiled a working program a few months later, and it didn't work (with no changes to the codebase).
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.