[MOD] Handpainted model replacement project (Release v1.83b)

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jayhova
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Re: [MOD] Handpainted model replacement project (Release v1.83)

Post by jayhova » Thu May 09, 2019 9:44 am

jayhova wrote:
Thu May 09, 2019 1:10 am
I've noticed some strange lamp behaviors. The first is the lighting on the floor instead of a shadow. The second is lamps casting light during the day and then that light going away a few minutes later.
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shadow problems.pngDF lamp_1.pngDF lamp_2.png
King of Worms wrote:
Thu May 09, 2019 8:31 am

Hi, pls report this to Alexander Sig Handpainted models mod.
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pango
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Re: [MOD] Handpainted model replacement project (Release v1.83)

Post by pango » Sun May 12, 2019 4:52 pm

That shelf model still needs to be clicked on wooden frame to be activated; clicking on glass windows doesn't work
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jayhova
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Re: [MOD] Handpainted model replacement project (Release v1.83)

Post by jayhova » Tue May 14, 2019 4:43 pm

It looks like with HMRP on, the info mode does not work on the on the fighters guild at least in some cities.
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jayhova
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Re: [MOD] Handpainted model replacement project (Release v1.83)

Post by jayhova » Wed May 15, 2019 10:56 am

I've seen several of these floating around.
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Remember always 'What would Julian Do?'.
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pango
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Re: [MOD] Handpainted model replacement project (Release v1.83)

Post by pango » Wed May 15, 2019 5:23 pm

I reported those last week...
When a measure becomes a target, it ceases to be a good measure.
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King of Worms
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Re: [MOD] Handpainted model replacement project (Release v1.83)

Post by King of Worms » Wed May 15, 2019 7:44 pm

IMO the biggest problem of this release is HUGE scale of some objects. Can break the gameplay. I entered a building and could not leave because the doors were blocked with something gigantic :D

Same in sentinel castle, u cant leave the main throne room.. one way is blocked

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AlexanderSig
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Re: [MOD] Handpainted model replacement project (Release v1.83)

Post by AlexanderSig » Wed May 15, 2019 11:54 pm

Thanks for all the reports, will put out a hotfix for the huge scale object this week.

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AlexanderSig
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Re: [MOD] Handpainted model replacement project (Release v1.83)

Post by AlexanderSig » Thu May 16, 2019 9:38 pm

New release is up, download links in the first post of this topic.

v1.83b
-Fixed the huge scale shelf.
-Made the alchemy/drawer shelf easier to click
-Added texture variations for drawers and cupboards in desert regions.

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Interkarma
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by Interkarma » Thu May 16, 2019 10:40 pm

I'm always amazed at the quality of models in this mod. Thanks so much for all your work on this. :)

ValkyrWarrior
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Re: [MOD] Handpainted model replacement project (Release v1.83b)

Post by ValkyrWarrior » Thu May 16, 2019 11:52 pm

Hey! First post here.

Does anyone know of mods that improve the terrain textures that go well with this mod? I have this and Distant Terrain, and it's great. All I need are some high resolution textures for the terrain and I'm all set.

Thanks for the help.

Edit: Nevermind. I got Dreams, Post Processing, Real Grass, etc etc, and it works great and looks beautiful. <3

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