Code: Select all
--currentBreath;
if (Race == Races.Argonian && (UnityEngine.Random.Range(0, 2) == 1))
++currentBreath;
Code: Select all
--currentBreath;
if (Race == Races.Argonian && (UnityEngine.Random.Range(0, 2) == 1))
++currentBreath;
Sorry for the topic necro, but related to the recent discussion re: racial advantages at viewtopic.php?f=4&t=3623, could someone please point me to where exactly the above advantages are coded for each race in DFU? We've previously confirmed the links to the Argonian special advantages (https://github.com/Interkarma/daggerfal ... ty.cs#L302 and https://github.com/Interkarma/daggerfal ... ty.cs#L371), but I can't find anything either in my Redguard save file (SaveData.txt) or searching the git to indicate where the Redguard's "Bonus Damage and Chance to Hit by (Level / 3)" was implemented. Thanks!mikeprichard wrote: ↑Fri Aug 02, 2019 10:17 amKhajiit +30 to climbingACNAero wrote: ↑Thu Aug 01, 2019 10:19 pm Thanks Karma
Just for posterity and ease of reference, I'm gonna put what the racial bonuses are here.
Breton: +30% Magic Resistance
Dark Elf: Bonus Damage and Chance to Hit by (Level / 4)
High Elf: Paralysis Immunity
Nord: +30% Frost Resistance
Redguard: Bonus Damage and Chance to Hit by (Level / 3)
Wood Elf: Bonus Damage and Chance to Hit for Archery by (Level / 3)
Argonians and Khajiit I couldn't find the code for, but I'll trust IK's statements and assume the code might be elsewhere. Or maybe I just couldn't think of the right keywords to find it with ctrl+f.
And "Argonians get a reduction to fatigue while swimming, and can hold their breath longer (not quite full water breathing though)." But now I've fixed the UESP pages, all the info is now where it belongs, instead of buried in another forum topic here: https://en.uesp.net/wiki/Daggerfall:Races