[MOD] Longer Loiter

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ShortBeard
Posts: 45
Joined: Tue Aug 06, 2019 1:10 pm

[MOD] Longer Loiter

Post by ShortBeard »

Hi,

Longer Loiter simply changes the 3 hour loiter limit to a 24 hour limit. It has only been tested on version 0.10.2 but it should be (hopefully) fine on others. I hope people enjoy removing this seemingly arbitrary restriction :).

0.10.4 NEWS
Thanks to Hazelnut and IK - as of DFUnity version 0.10.4, the longer loiter mod is no longer needed to loiter for more than 3 hours! DFUnity now allows you to increase the loiter cap to 12 hours (under the advanced settings menu). However, if you still prefer a 24 hour limit, this mod still works fine!

Download:
Download (1.0)
GitHub (Source)
Last edited by ShortBeard on Sun Aug 11, 2019 6:32 am, edited 1 time in total.

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Jay_H
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Re: [MOD] Longer Loiter

Post by Jay_H »

What a cool idea! Thanks for submitting it, and welcome! :D

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mikeprichard
Posts: 1037
Joined: Sun Feb 19, 2017 6:49 pm

Re: [MOD] Longer Loiter

Post by mikeprichard »

Wish this were part of base classic/DFU! Will probably install this now and never remove it - thanks!

Ommamar
Posts: 541
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Re: [MOD] Longer Loiter

Post by Ommamar »

D
Last edited by Ommamar on Sat Apr 18, 2020 1:52 am, edited 1 time in total.

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Cliffworms
Posts: 208
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Re: [MOD] Longer Loiter

Post by Cliffworms »

Something I've been wanting since 1996. ;)

Thank you!

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mikeprichard
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Re: [MOD] Longer Loiter

Post by mikeprichard »

This mod should be stickied at the top of both the Released Mods forum and the whole forum... :)

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TheLacus
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Joined: Wed Sep 14, 2016 6:22 pm

Re: [MOD] Longer Loiter

Post by TheLacus »

You may want to use DaggerfallUI.Instance.UserInterfaceManager.OnWindowChange instead of checking top window every frame. ;)

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ShortBeard
Posts: 45
Joined: Tue Aug 06, 2019 1:10 pm

Re: [MOD] Longer Loiter

Post by ShortBeard »

TheLacus wrote: Tue Aug 06, 2019 6:07 pm You may want to use DaggerfallUI.Instance.UserInterfaceManager.OnWindowChange instead of checking top window every frame. ;)
Thanks for pointing that out, I'll take a look at it.

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King of Worms
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Re: [MOD] Longer Loiter

Post by King of Worms »

Yes pls, this restriction make hardly any sense, its just a PITA
Ty ;)

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mikeprichard
Posts: 1037
Joined: Sun Feb 19, 2017 6:49 pm

Re: [MOD] Longer Loiter

Post by mikeprichard »

Yeah, this is yet another improvement that should please be added to base DFU that would reduce completely pointless and extremely inconvenient extra clicking. But I'll stop spamming this topic now... just glad this is getting fixed, at least through a mod for now.

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