Guild Quest List Menu

Discuss modding questions and implementation details.
Firebrand
Posts: 281
Joined: Thu Jul 18, 2019 6:07 pm

Re: Guild Quest List Menu

Post by Firebrand »

Hazelnut wrote: Fri Aug 09, 2019 6:50 pm Where did you get your quest files from? They're different from master and thus contain other changes - or more accurately they don't contain Jay's fixes that were merged 3 weeks ago!

Looks like you're either running a pre-alpha build or your alpha is messed up somehow. May be worth figuring out what's going on here.

I probably should have stipulated that you download/clone the master repo and used the files direct from there. My bad. :oops:

Anyway, I can simply disable those changes in the GitHub destop app before I commit - it's really useful for that kinda stuff, even if I have to use cmd line a lot more than the authors should be happy with.
I went here:
https://github.com/Interkarma/daggerfall-unity

then I clicked on the green button Clone or Download, then Download ZIP. I downloaded the zip when I started this work, so yesterday... I have no idea why it's not the latest version :? :? :?

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Hazelnut
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Re: Guild Quest List Menu

Post by Hazelnut »

Well that's weird, you did exactly the right thing. :?
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

Firebrand
Posts: 281
Joined: Thu Jul 18, 2019 6:07 pm

Re: Guild Quest List Menu

Post by Firebrand »

I noticed however something strange: a few days earlier, I downloaded the source the same way and got a file named daggerfall-unity-master.zip. When I downloaded it yesterday morning, the name was different and has got lots of letters and numbers at the end :?

If I try to download the source now, I got again daggerfall-unity-master.zip, which now I can suppose is the up-to date version.

I really don't know what happened :lol: :lol: :lol:

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Hazelnut
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Re: Guild Quest List Menu

Post by Hazelnut »

The letters and numbers were a specific commit hash. You must have somehow been browsing at some point in history when you downloaded. Mystery solved.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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