I'll open an issue on Github, unless you prefer to do it yourself. Can you confirm that you are using Daggerfall Unity version Alpha 0.10.4 and provide your MacOs version?
Mod load order and settings not being saved
- TheLacus
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Re: Mod load order and settings not being saved
- pango
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Re: Mod load order and settings not being saved
It's not clear from reading Unity docs that the directories pointed by streamingAssetsPath will be writable. Actually on some platforms it's known not to be.
What was the rationale for writing mods settings in streaming assets instead of persistent data?
What was the rationale for writing mods settings in streaming assets instead of persistent data?
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
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When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
- TheLacus
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- Joined: Wed Sep 14, 2016 6:22 pm
Re: Mod load order and settings not being saved
Mods are in StreamingAssets, so you can't sync mod settings between builds. At minimum you need to distinct between build and editor, but what if you need to test a different version than your main installation?
We would need profiles, like saves... They can be associated to executable directory behind the scenes but it still additional work; i'd like to have at least a confirmation that write acces is the issue, because this is the only report at the moment.
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Re: Mod load order and settings not being saved
I am using Alpha 0.10.4, and my MacOS is version 10.13.2.
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Re: Mod load order and settings not being saved
Just updated to MacOS 10.14 Mojave. No change in in status.
- TheLacus
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Re: Mod load order and settings not being saved
Mod configuration files are now stored in the same location where saves are placed, so this issue with MacOs platform will be resolved with the next build.
This means all game installations share the same configuration, except when testing within the Unity Editor. If you remove a mod, a popup will ask if you want to remove associated data.
This means all game installations share the same configuration, except when testing within the Unity Editor. If you remove a mod, a popup will ask if you want to remove associated data.
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Re: Mod load order and settings not being saved
Hey, thanks! Glad I could be of some assistance to you guys as well. Looking forward to the next build.