[MOD] Distant Terrain
- jayhova
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Re: [MOD] Distant Terrain
I have noticed a rather major issue with this mod.
In the Abibon-Gora region, fast travel works just fine without Distant Terrain. But if Distant Terrain is activated, if you fast travel to the farthest south of the area...this happens.
You basically fall through the terrain and can't even interact with the area you fast traveled too, this is a rather major issue that needs to be fixed.
I have tried this without the Distant Terrain mod, it works fine, but once it's enabled it gets messed up.
In the Abibon-Gora region, fast travel works just fine without Distant Terrain. But if Distant Terrain is activated, if you fast travel to the farthest south of the area...this happens.
You basically fall through the terrain and can't even interact with the area you fast traveled too, this is a rather major issue that needs to be fixed.
I have tried this without the Distant Terrain mod, it works fine, but once it's enabled it gets messed up.
- pango
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Re: [MOD] Distant Terrain
I could not reproduce this issue.
Alpha 0.10.4 on Linux, Distant Terrain 2.6.0.
Alpha 0.10.4 on Linux, Distant Terrain 2.6.0.
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- Nystul
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Re: [MOD] Distant Terrain
there was a similar issue with on older version of this mod, maybe MonoRena667 is running an older version?
- pango
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Re: [MOD] Distant Terrain
Seen this in kilg0re_tr0ut stream also, he spends the first 2 hours testing mods and it's correlated with enabling Distant TerrainKing of Worms wrote: ↑Sun May 05, 2019 12:47 pm Its working but with this mod, I cant exit the game. It freezes and I need to exit it using the CTRL+ALT+DEL
Windows 7 x64
Anyone has the same issue?
That time, it's logs that could be helpful.
PS. Rebooted under Windows 10 to test that issue, and DFU closed normally for me
I wonder if some version of .NET is also involved...
Last edited by pango on Mon Aug 19, 2019 4:14 pm, edited 1 time in total.
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- King of Worms
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Re: [MOD] Distant Terrain
Ill try to post a log here when it happens
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
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DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- pango
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Re: [MOD] Distant Terrain
Got stuck on exit, could be because .NET got upgraded from 4.7 to 4.8 but I'm not 100% sure.
Nothing in the log sadly
Nothing in the log sadly
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When a measure becomes a target, it ceases to be a good measure.
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- Nystul
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Re: [MOD] Distant Terrain
would love to fix this issue (with the crash on exit) sooner or later but have to find some time to investigate since I expect it to be a bigger undertaking to pin this bug down
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Re: [MOD] Distant Terrain
I'm getting a pink sky. searching this thread; before build 2.1 there was a conflict with enhanced sky? I have the current build downloaded (2.6 I think) and enhanced sky, but I'm getting the pink distant terrain bug. I'm on a Mac if that helps at all. It's not the sky, per se, that is pink, but rather the very distant terrain?
- pango
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Re: [MOD] Distant Terrain
Did you install only the mods for OS X? Mod archives often contain the .dfmod files for Windows, Linux and OS X, but you must only install the one that matches your system, otherwise you can get issues like above.Opcero wrote: ↑Tue Sep 03, 2019 8:17 pm I'm getting a pink sky. searching this thread; before build 2.1 there was a conflict with enhanced sky? I have the current build downloaded (2.6 I think) and enhanced sky, but I'm getting the pink distant terrain bug. I'm on a Mac if that helps at all. It's not the sky, per se, that is pink, but rather the very distant terrain?
There can be other reasons, but that one if worth checking.
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart