I would not lost additional reputation with the Thieves Guild, but will only gain about half the reputation with the employer.
(Is this even a spoiler?)
But, the gem given by the employer is quest tagged, making it impossible to drop/sell the gem.
Is this intended?
P.S.: If you Quickload the game repeatedly, Daggerfall Unity would gradually uses more RAM each time, resulting in having more laggy loading time, including opening Inventory. Done that when I'm trying to get 6 Attribute Points during leveling up.
"Imagination is power, yet useless if not done properly."
- Some Random Word, [Insert Date Here]
If I found another one, I'll be sure to post it, just not sure if it's really a bug or not.
And I'll refer to UESPWiki for info just in case before posting. Well, I can trust that wiki right?
P.S.: If there are any good exploits in the game, I know I'll be tempted to use it, and will use it as long as it's still available until it got fixed, and I'll be sad (can't exploit anymore), yet happy at the same time (It got fixed!). And I'll be posting that exploits.
Edit: Wait... Old DOS already got this exploits... Oh well... My bad.
Exploits Found Returned in Unity (Well, just one):
Merchantile Quick Level Up (Plus Weapon Skills):
Spoiler!
Requirements: Able to fight mobs without dying too much (For Step 3 to 6).
Recommended having Rapid Healing (General) And Regenerate Health (General) for quick nap and fight.
1. Repair the broken item in shop, then without taking back the item, continue clicking Repair and Yes button until it's sufficient to level up Merchantile.
2. Loiter for 6 hours. Repeat until there's no broken item.
3. Go out of town, prepare modest amount of weapons to broke.
4. Rest and load until mobs found.
5. Kill mobs.
6. Repeat Step 4 until all weapons are used, at least until all weapon's condition goes to "Almost New" or just enough to get a repair.
5. Sell unwanted items dropped by mobs.
6. Repeat Step 1.
7. Character Profit. =)
By the way, you could still stay in shop even after the shop's closing time for as long as you like, until you get out.
There's no info at UESPWiki saying that you'll get kicked out off the shop at closing time, so..... =)
"Imagination is power, yet useless if not done properly."
- Some Random Word, [Insert Date Here]
Jay_H wrote: ↑Mon Sep 02, 2019 4:30 pm
I'll alter the quest to make the gem permanent sooner.
I'd recommend making a new topic for the second issue you mention here. It's easy to forget a new point when it's inside this quest topic
Pardon me, but which is the second issue? is it my first P.S. or the second one?
In any case, I may get confused sometimes. I'm sorry if this would get annoying.
Oh, and about the quest, what if you make it so that the gem is quest optional, and not required?
Not sure about how to do it though. Just a thought. =)
"Imagination is power, yet useless if not done properly."
- Some Random Word, [Insert Date Here]
Oh shoot. No, I forgot to verify that part. I was doing too many things at the same time because I had to go.
Now I'm not at my pc anymore, but I could check tomorrow.
Sorry, I read the topic wrong with that first reply I just tested it unaltered 3 times in 0.10.4. Each time the gem was given to me quest-protected, and it became permanent once time ran out.