It is amazing what you can accomplish if you do not care who gets the credit.
Warm Ashes: Dangerous Dungeon Exteriors
- Jay_H
- Posts: 4072
- Joined: Tue Aug 25, 2015 1:54 am
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Re: Warm Ashes: Dangerous Dungeon Exteriors
I don't care so much. I want people enjoying DFU even if they attribute my work to other people
- Midknightprince
- Posts: 1324
- Joined: Fri Aug 11, 2017 6:51 am
- Location: San Antonio TX
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Re: Warm Ashes: Dangerous Dungeon Exteriors
Way to go with the initialization stuff, it's ALOT easier now....much appreciated..
And the orc stronghold takeover, I really like that one; not too hard, but not to easy..
It really makes the orc warlord sprite feel much more substantial when he's the last guy spawning, and not just randomly placed in a dungeon (which is how we usually find it)...I almost died, what a treat that was...
We need more of that stuff..
And the orc stronghold takeover, I really like that one; not too hard, but not to easy..
It really makes the orc warlord sprite feel much more substantial when he's the last guy spawning, and not just randomly placed in a dungeon (which is how we usually find it)...I almost died, what a treat that was...
We need more of that stuff..
Check out my YouTube Channel!
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- Posts: 7
- Joined: Thu Sep 19, 2019 2:14 am
Re: Warm Ashes: Dangerous Dungeon Exteriors
Ok maybe I have just gone stupid or something but I'm not sure how to install this especially since I am in the middle of a game and don't want to start over.
So I downloaded the file and see this:
The top has a bunch of folders in it and the bottom has text files.
So am I just extracting the txt files? Am I putting the folders somewhere? I'm confused.
So I downloaded the file and see this:
The top has a bunch of folders in it and the bottom has text files.
So am I just extracting the txt files? Am I putting the folders somewhere? I'm confused.
- Jay_H
- Posts: 4072
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
- The Holy Knight
- Posts: 47
- Joined: Wed Jun 26, 2019 11:51 pm
Re: Warm Ashes: Dangerous Dungeon Exteriors
Thanks to Jay H for referring me to this mod! I have one question, will this mod conflict with vanilla dungeon quests?
- Jay_H
- Posts: 4072
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Warm Ashes: Dangerous Dungeon Exteriors
Nope, all our quest packs as of today are compatible with each other and classic.
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- Posts: 48
- Joined: Sun Jan 20, 2019 8:18 pm
Re: Warm Ashes: Dangerous Dungeon Exteriors
what can i do if i break warm ashes by recalling into an interior?
i tried: deleting the quests, loading my save and make a new save without them.
then copy the quests again and load the new save i made.
still broken
i tried: deleting the quests, loading my save and make a new save without them.
then copy the quests again and load the new save i made.
still broken
- Jay_H
- Posts: 4072
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Warm Ashes: Dangerous Dungeon Exteriors
What does "broken" mean? Warm Ashes will still continue to run, though you may introduce centaurs and barbarians into places they shouldn't be.
- Kamer
- Posts: 583
- Joined: Mon Mar 05, 2018 9:26 pm
Re: Warm Ashes: Dangerous Dungeon Exteriors
Exiting the building should be enough. The problem with recalling is the game gets confused where the play is located. Exiting the building in town or leaving/re-entering the dungeon exteriors should fix this. I recommend anchoring before you enter buildings.
- The Holy Knight
- Posts: 47
- Joined: Wed Jun 26, 2019 11:51 pm
Re: Warm Ashes: Dangerous Dungeon Exteriors
Loving this mod so far, quick question though, how often can random events occur? I haven't run across one so far