Two times this has returned now.
Stamina stops regenerating. Then disappears. Says Im healthy.
It all started after doing a julianos quest trying to find the source of typhoid fever in a dungeon.
The first time i reloaded a while back. Now its returned maybe 10 ingame days later...
This is how it looks https://www.youtube.com/watch?v=b9xInb0ARyU
Attached save file aswell.
Thank you so much guys!
MAD GENIUS needs help. Stamina bug? [MOD RELATED]
- Vondur
- Posts: 56
- Joined: Wed Jun 05, 2019 10:31 pm
MAD GENIUS needs help. Stamina bug? [MOD RELATED]
- Attachments
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- SAVE49.rar
- (301.75 KiB) Downloaded 74 times
Adventure Art: https://www.youtube.com/channel/UCLFHRO ... VAelOQrl3Q
Let's Play Daggerfall Unity, DARK KNIGHT (No magicka): https://youtu.be/CO_WHL1cjNU
Let's Play Daggerfall Unity, MAD GENIUS: https://youtu.be/gPL9xKpvet0
Let's Play Daggerfall Unity, DARK KNIGHT (No magicka): https://youtu.be/CO_WHL1cjNU
Let's Play Daggerfall Unity, MAD GENIUS: https://youtu.be/gPL9xKpvet0
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: MAD GENIUS needs help. Stamina bug?
Thanks for the save! I'm taking a look now to see if I can reproduce.
Edit: No luck reproducing yet, I'm afraid. You definitely have no disease/poison effects active in that save. It would be ideal to get a save as close as possible to the problem (e.g. during that event in tavern while resting). That might get me a bit closer to the source of problem. The above save is just in a dungeon near some monsters, and might not be the best example to start from.
If it happens again, could you please take a save right away and link that one to this topic? Cheers!
Edit: No luck reproducing yet, I'm afraid. You definitely have no disease/poison effects active in that save. It would be ideal to get a save as close as possible to the problem (e.g. during that event in tavern while resting). That might get me a bit closer to the source of problem. The above save is just in a dungeon near some monsters, and might not be the best example to start from.
If it happens again, could you please take a save right away and link that one to this topic? Cheers!
- Hazelnut
- Posts: 3016
- Joined: Sat Aug 26, 2017 2:46 pm
- Contact:
Re: MAD GENIUS needs help. Stamina bug?
This could be caused by the encumbrance effects module of the Roldeplay and Realism mod if you're using a version before 0.4 as there was a resting bug that drained stamina if overburdened while resting.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- Vondur
- Posts: 56
- Joined: Wed Jun 05, 2019 10:31 pm
Re: MAD GENIUS needs help. Stamina bug?
Yes that makes sense! I forgot to write it but I also had lowered speed!
Adventure Art: https://www.youtube.com/channel/UCLFHRO ... VAelOQrl3Q
Let's Play Daggerfall Unity, DARK KNIGHT (No magicka): https://youtu.be/CO_WHL1cjNU
Let's Play Daggerfall Unity, MAD GENIUS: https://youtu.be/gPL9xKpvet0
Let's Play Daggerfall Unity, DARK KNIGHT (No magicka): https://youtu.be/CO_WHL1cjNU
Let's Play Daggerfall Unity, MAD GENIUS: https://youtu.be/gPL9xKpvet0
- Hazelnut
- Posts: 3016
- Joined: Sat Aug 26, 2017 2:46 pm
- Contact:
Re: MAD GENIUS needs help. Stamina bug?
Please get the latest version of the mod, sorry for the inconvenience.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- Vondur
- Posts: 56
- Joined: Wed Jun 05, 2019 10:31 pm
Re: MAD GENIUS needs help. Stamina bug? [MOD RELATED]
Np, there are gonna be bugs obviously. Updated now!
Adventure Art: https://www.youtube.com/channel/UCLFHRO ... VAelOQrl3Q
Let's Play Daggerfall Unity, DARK KNIGHT (No magicka): https://youtu.be/CO_WHL1cjNU
Let's Play Daggerfall Unity, MAD GENIUS: https://youtu.be/gPL9xKpvet0
Let's Play Daggerfall Unity, DARK KNIGHT (No magicka): https://youtu.be/CO_WHL1cjNU
Let's Play Daggerfall Unity, MAD GENIUS: https://youtu.be/gPL9xKpvet0
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: MAD GENIUS needs help. Stamina bug? [MOD RELATED]
Thanks Hazelnut!