MAD GENIUS needs help. Stamina bug? [MOD RELATED]

Post here if you need help getting started with Daggerfall Unity or just want to clarify a potential bug. Questions about playing or modding classic Daggerfall should be posted to Community.
Post Reply
User avatar
Vondur
Posts: 56
Joined: Wed Jun 05, 2019 10:31 pm

MAD GENIUS needs help. Stamina bug? [MOD RELATED]

Post by Vondur »

Two times this has returned now.
Stamina stops regenerating. Then disappears. Says Im healthy.

It all started after doing a julianos quest trying to find the source of typhoid fever in a dungeon.

The first time i reloaded a while back. Now its returned maybe 10 ingame days later...

This is how it looks https://www.youtube.com/watch?v=b9xInb0ARyU

Attached save file aswell.

Thank you so much guys!
Attachments
SAVE49.rar
(301.75 KiB) Downloaded 49 times
Adventure Art: https://www.youtube.com/channel/UCLFHRO ... VAelOQrl3Q

Let's Play Daggerfall Unity, DARK KNIGHT (No magicka): https://youtu.be/CO_WHL1cjNU

Let's Play Daggerfall Unity, MAD GENIUS: https://youtu.be/gPL9xKpvet0

User avatar
Interkarma
Posts: 7234
Joined: Sun Mar 22, 2015 1:51 am

Re: MAD GENIUS needs help. Stamina bug?

Post by Interkarma »

Thanks for the save! I'm taking a look now to see if I can reproduce.

Edit: No luck reproducing yet, I'm afraid. You definitely have no disease/poison effects active in that save. It would be ideal to get a save as close as possible to the problem (e.g. during that event in tavern while resting). That might get me a bit closer to the source of problem. The above save is just in a dungeon near some monsters, and might not be the best example to start from.

If it happens again, could you please take a save right away and link that one to this topic? Cheers!

User avatar
Hazelnut
Posts: 3014
Joined: Sat Aug 26, 2017 2:46 pm
Contact:

Re: MAD GENIUS needs help. Stamina bug?

Post by Hazelnut »

This could be caused by the encumbrance effects module of the Roldeplay and Realism mod if you're using a version before 0.4 as there was a resting bug that drained stamina if overburdened while resting.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

User avatar
Vondur
Posts: 56
Joined: Wed Jun 05, 2019 10:31 pm

Re: MAD GENIUS needs help. Stamina bug?

Post by Vondur »

Yes that makes sense! I forgot to write it but I also had lowered speed!
Adventure Art: https://www.youtube.com/channel/UCLFHRO ... VAelOQrl3Q

Let's Play Daggerfall Unity, DARK KNIGHT (No magicka): https://youtu.be/CO_WHL1cjNU

Let's Play Daggerfall Unity, MAD GENIUS: https://youtu.be/gPL9xKpvet0

User avatar
Hazelnut
Posts: 3014
Joined: Sat Aug 26, 2017 2:46 pm
Contact:

Re: MAD GENIUS needs help. Stamina bug?

Post by Hazelnut »

Please get the latest version of the mod, sorry for the inconvenience.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

User avatar
Vondur
Posts: 56
Joined: Wed Jun 05, 2019 10:31 pm

Re: MAD GENIUS needs help. Stamina bug? [MOD RELATED]

Post by Vondur »

Np, there are gonna be bugs obviously. Updated now!
Adventure Art: https://www.youtube.com/channel/UCLFHRO ... VAelOQrl3Q

Let's Play Daggerfall Unity, DARK KNIGHT (No magicka): https://youtu.be/CO_WHL1cjNU

Let's Play Daggerfall Unity, MAD GENIUS: https://youtu.be/gPL9xKpvet0

User avatar
Interkarma
Posts: 7234
Joined: Sun Mar 22, 2015 1:51 am

Re: MAD GENIUS needs help. Stamina bug? [MOD RELATED]

Post by Interkarma »

Thanks Hazelnut!

Post Reply