Can I compile my own build?

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
Post Reply
Lywzc
Posts: 107
Joined: Mon Sep 23, 2019 6:15 pm

Can I compile my own build?

Post by Lywzc »

I want to edit some scripts in the base game, can I do so and compile the build?
If so, what do I need to do?

User avatar
pango
Posts: 3358
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Can I compile my own build?

Post by pango »

Welcome to the forums Lywzc!

I hope this video is still somewhat relevant. You'll need Unity 2018.2.21f1 those days though:
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

Lywzc
Posts: 107
Joined: Mon Sep 23, 2019 6:15 pm

Re: Can I compile my own build?

Post by Lywzc »

So I know I can play it in unity. Can I somehow package it like the Live Build?

User avatar
pango
Posts: 3358
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Can I compile my own build?

Post by pango »

If you build the project, the content of the "build" subdirectory will look exactly like a live build...
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

Lywzc
Posts: 107
Joined: Mon Sep 23, 2019 6:15 pm

Re: Can I compile my own build?

Post by Lywzc »

Wow, thanks for helping out a noob who just downloaded Unity for the first time.

Post Reply