When I quit I noticed my system partition was out of disk space and the DFU output_log.txt was 6GB. It seems to be mostly filled with this type of spam, here is the section where it first starts:
Code: Select all
DFTFU 1.8.6: Time to update location 29: 176ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
top window: DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallHUD
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
fast travel interrupted
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
Unloading 1734 unused Assets to reduce memory usage. Loaded Objects now: 13445.
Total: 205.271913 ms (FindLiveObjects: 1.747999 ms CreateObjectMapping: 0.611857 ms MarkObjects: 200.665012 ms DeleteObjects: 2.246280 ms)
top window: DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallTransportWindow
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
top window: DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallHUD
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 13627.
Total: 203.623340 ms (FindLiveObjects: 1.643983 ms CreateObjectMapping: 0.499045 ms MarkObjects: 201.268838 ms DeleteObjects: 0.210325 ms)
StackOverflowException: The requested operation caused a stack overflow.
at (wrapper delegate-invoke) DaggerfallWorkshop.PlayerGPS/OnEnterLocationRectEventHandler:invoke_void__this___DFLocation (DaggerfallConnect.DFLocation)
at (wrapper delegate-invoke) DaggerfallWorkshop.PlayerGPS/OnEnterLocationRectEventHandler:invoke_void__this___DFLocation (DaggerfallConnect.DFLocation)
at (wrapper delegate-invoke) DaggerfallWorkshop.PlayerGPS/OnEnterLocationRectEventHandler:invoke_void__this___DFLocation (DaggerfallConnect.DFLocation)
at (wrapper delegate-invoke) DaggerfallWorkshop.PlayerGPS/OnEnterLocationRectEventHandler:invoke_void__this___DFLocation (DaggerfallConnect.DFLocation)
at (wrapper delegate-invoke) DaggerfallWorkshop.PlayerGPS/OnEnterLocationRectEventHandler:invoke_void__this___DFLocation (DaggerfallConnect.DFLocation)
at (wrapper delegate-invoke) DaggerfallWorkshop.PlayerGPS/OnEnterLocationRectEventHandler:invoke_void__this___DFLocation (DaggerfallConnect.DFLocation)
...