Should it maybe always exclude the guild hall where the quest giver is? Even though only TG & DB have issues due to the secret (shhh) location and the consequent way the labels get applied by my guild code?Interkarma wrote: ↑Mon Dec 02, 2019 10:16 pm Agreed, this undiscover process should be limited to residences only and exclude TG and DB buildings specifically.
Also attached a better save with no terrain sampler problems. Load it, open map. Loiter 1 hr. Open map, TG label is gone.