[MOD] NPC Health Indicators

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Xorberax
Posts: 11
Joined: Thu Dec 26, 2019 1:12 am

Re: [MOD] NPC Health Indicators

Post by Xorberax » Fri Dec 27, 2019 2:40 am

These are great ideas! With my introduction into Daggerfall, I too have had instances where I couldn't tell some of the NPCs apart from friend or foe. I think displaying the NPC's name that's color-coded based on if they're an ally or not, with a health bar below would be my next planned update. :D

Name tags, health bars vs health percentage text will be configurable as well through the mod settings.

Xorberax
Posts: 11
Joined: Thu Dec 26, 2019 1:12 am

Re: [MOD] NPC Health Indicators

Post by Xorberax » Sat Dec 28, 2019 2:50 am

Preview of the upcoming health bar update!
Health bar colors are configurable to differentiate between friend and foe.
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Jay_H
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Re: [MOD] NPC Health Indicators

Post by Jay_H » Sat Dec 28, 2019 2:54 am

*mic drop*

Okay, this is getting waaaay too good. WHO ARE YOU?! :lol:
Come join Lysandus' Tomb, a Daggerfall Unity fan Discord.
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Xorberax
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Joined: Thu Dec 26, 2019 1:12 am

Re: [MOD] NPC Health Indicators

Post by Xorberax » Sat Dec 28, 2019 3:57 am

Version 1.1.0 released! Get it here: https://www.nexusmods.com/daggerfalluni ... ?tab=files
- Added health bars
- Added mod settings
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Seferoth
Posts: 543
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Location: Finland

Re: [MOD] NPC Health Indicators

Post by Seferoth » Sat Dec 28, 2019 4:42 am

This is getting absolutely ridiculous, how can you update these so fast? Not that i am complaining :D, so again thank you for the update! I am sure many here will enjoy this(including me).
You can't have a nightmare if you never dream.

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BadLuckBurt
Posts: 536
Joined: Sun Nov 05, 2017 8:30 pm

Re: [MOD] NPC Health Indicators

Post by BadLuckBurt » Sat Dec 28, 2019 5:02 am

Still not going to use it because not my playstyle but this is some quality work right here! Amazing :D you definitely know how to make an entrance
Daggerfall Unity on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
Daggerfall Unity on Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt

Lokkrin Zhataros
Posts: 157
Joined: Thu Nov 21, 2019 9:27 pm

Re: [MOD] NPC Health Indicators

Post by Lokkrin Zhataros » Sat Dec 28, 2019 5:08 am

Okay, hold on a second here. What the heck just happened?! This update was crazy fast! I was satisfied with just the percentage stat on the enemies, now there is a complete health-bar with friend/foe colorings? Say what?! :o

Kinda reminds me of the floating health bars in Witcher 3 (among other games).

Thank you Xorberax, this is awesome! This mod is permanently in my game. :D
Using Dagerfall Unity alpha 0.10.23

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Sandro
Posts: 13
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Re: [MOD] NPC Health Indicators

Post by Sandro » Sat Dec 28, 2019 9:08 am

Top tier work. Well done.

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Lord_Braathen
Posts: 21
Joined: Tue Dec 17, 2019 2:20 pm

Re: [MOD] NPC Health Indicators

Post by Lord_Braathen » Sat Dec 28, 2019 3:30 pm

Great mod, It's totally what i was waiting for ! Thank you !

I won't display numbers, it's a little cheated, but this health barr, it's what Daggerfall missed.
Orchestral and Accoustic Remaster of Daggerfall Soundtrack

Xorberax
Posts: 11
Joined: Thu Dec 26, 2019 1:12 am

Re: [MOD] NPC Health Indicators

Post by Xorberax » Sat Dec 28, 2019 9:48 pm

Released version 1.1.1:
Added pacified NPC health indicator coloring.
Download: https://www.nexusmods.com/daggerfalluni ... ile_id=220
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