[MOD] No Dice

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Hazelnut
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[MOD] No Dice

Post by Hazelnut »

No Dice - mod by monkeybtm6

Nexus page:
https://www.nexusmods.com/daggerfallunity/mods/28

The version on Nexus doesn't work with DFU versions later than 0.10.14, but since the source was included I've patched it and attached it here. I hope that the author will update the nexus page with this new version. (Note that it only has the windows build inside, but this should work for all platforms as there's nothing windows specific inside AFAIK)
Attachments
No Dice-0.02.zip
(4.76 KiB) Downloaded 1015 times
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Sandro
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Joined: Mon Feb 25, 2019 4:26 pm

Re: [MOD] No Dice

Post by Sandro »

Thanks a bunch!

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Baler
Posts: 225
Joined: Thu May 23, 2019 1:39 am
Location: Earth

Re: [MOD] No Dice

Post by Baler »

This is one of my must have installed mods. I stress over my level up stats due to my mentally ill desire to always min/max.

Thank You for updating it and contacting the original mod author.

Mapheus
Posts: 4
Joined: Thu Oct 10, 2019 1:50 pm

Re: [MOD] No Dice

Post by Mapheus »

This is kind of a weird request but can you make a version that always gives the median possible roll? It feels less cheaty to always be perfectly average, more like how the developers intended character progression to go.

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BadLuckBurt
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Joined: Sun Nov 05, 2017 8:30 pm

Re: [MOD] No Dice

Post by BadLuckBurt »

Mapheus wrote: Wed Jan 15, 2020 3:45 pm This is kind of a weird request but can you make a version that always gives the median possible roll? It feels less cheaty to always be perfectly average, more like how the developers intended character progression to go.
Hazelnut's not the creator of this mod, he just fixed it so it works with the latest version. It's probably better to ask the original author.
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt

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Ralzar
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Location: Norway

Re: [MOD] No Dice

Post by Ralzar »

I'm tempted to take a look at how this was done and figure out if there's a way to make a much better version of it. What it really needs is a bunch of mod settings with sliders.
So many mod ideas, so little time... :D

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mikeprichard
Posts: 1037
Joined: Sun Feb 19, 2017 6:49 pm

Re: [MOD] No Dice

Post by mikeprichard »

I really appreciate Hazelnut working on keeping this mod alive, but Ralzar did end up dropping the "next generation" of this concept - viewtopic.php?f=14&t=3337. I assume his new mod there will be moved over to this forum for everyone after it's undergone some testing. Cheers!

Ryan7251
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Joined: Sat Feb 29, 2020 12:30 pm

Re: [MOD] No Dice

Post by Ryan7251 »

I tryed to use this but when i leveled i got 4 points and like 10 out of my 15 max hit points i should have gotten :/

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Ralzar
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Location: Norway

Re: [MOD] No Dice

Post by Ralzar »

Ryan7251 wrote: Sun Mar 01, 2020 10:12 pm I tryed to use this but when i leveled i got 4 points and like 10 out of my 15 max hit points i should have gotten :/
What did you use? The nexus version of No Dice? The fixed version of No Dice this thread is about? Or LevelUp Adjuster that the last post is about?

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BadLuckBurt
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Re: [MOD] No Dice

Post by BadLuckBurt »

Now I wonder what happens when you combine the three :D
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt

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