[MOD] Roleplay & Realism (modular)
- Ralzar
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Re: [MOD] Roleplay & Realism mod pack
Eeeh, well see. I don't use Dream, so didn't really even think about that
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Re: [MOD] Roleplay & Realism mod pack
simply amazing update, thanks!! finally models make sense
edit: just played around with the trampling, it's so cool! thanks so much
edit: just played around with the trampling, it's so cool! thanks so much
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Re: [MOD] Roleplay & Realism mod pack
Hello! I'm fairly new to Daggerfall Unity so I'm asking if it's safe to just replace the old roleplayrealism.dfmod with the new one or will it break the gamesaves?
- Ralzar
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Re: [MOD] Roleplay & Realism mod pack
Okay, thanks!
- King of Worms
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Re: [MOD] Roleplay & Realism mod pack
Can we get a Updated appearance remix image of BEFORE... now we have after only. Thank you. It will help me and maybe others realize what this is about more easily.
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- Hazelnut
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Re: [MOD] Roleplay & Realism mod pack
Here you go, shows the before appearances below the remixed ones.
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- Screenshot from 2020-02-22 16-11-50.png (135.93 KiB) Viewed 1628 times
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- Ralzar
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Re: [MOD] Roleplay & Realism mod pack
I think I just ran into a bug with the Encumbrance mechanic. Although strictly speaking it's a bug/fault with Daggerfall:
If you buff your STR with magic, you increase your encumberance. If you then take off the buff while encumbered, you are carrying more than you max weight and the Speed debuff does not happen.
Edit: I'm thinking being encumbered over your max should cause some kind of pretty severe effect. Like continuous fatigue damage or just setting SPD to 5, or both. Maybe with a little floaty text saying "You are carrying too much..."
If you buff your STR with magic, you increase your encumberance. If you then take off the buff while encumbered, you are carrying more than you max weight and the Speed debuff does not happen.
Edit: I'm thinking being encumbered over your max should cause some kind of pretty severe effect. Like continuous fatigue damage or just setting SPD to 5, or both. Maybe with a little floaty text saying "You are carrying too much..."
Last edited by Ralzar on Sun Feb 23, 2020 10:00 am, edited 1 time in total.
- King of Worms
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Re: [MOD] Roleplay & Realism mod pack
So the sorcerers before used to carry full armor and war hammers?
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- Ralzar
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Re: [MOD] Roleplay & Realism mod pack
Yup. AND they were the only ones to use the only full-armored sprite.King of Worms wrote: ↑Sun Feb 23, 2020 9:30 am So the sorcerers before used to carry full armor and war hammers?
AND that sprite does not have animation frames for spell casting...
When Hazelnut made me aware of it I started suspecting this is another screw-up in the original DF where sprites were not allocated correctly.