[MOD] Trees Of Daggerfall
- VMblast
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Re: [MOD] Trees Of Daggerfall
Oh one more thing, this is my afterthought. Try reducing the resolution of the shadowmap (of the sun). By the default (or high) I think its set to 2048. If you get it down to 1280 it will work better.
- MasonFace
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Re: [MOD] Trees Of Daggerfall
Hey VMBlast! Great to have you back!
Do you still have the source files for this mod? I'd like to make another attempt at getting the FPS up, if you don't mind sharing.
Do you still have the source files for this mod? I'd like to make another attempt at getting the FPS up, if you don't mind sharing.
- VMblast
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- MasonFace
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Re: [MOD] Trees Of Daggerfall
I think it may be easiest to export a Unity package with all the tree/rock/bush assets.
- pango
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Re: [MOD] Trees Of Daggerfall
The mod still works in 0.10.25, but instead of smooth fade in/fade out between LODs the models "blink" noticeably for me...
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
- Tchey
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Re: [MOD] Trees Of Daggerfall
Hi !
Same issue with the blinking and same version.
I’m on Linux.
Same issue with the blinking and same version.
I’m on Linux.
* Jeux1d100 ? Le blog Jeux1d100.net sur les jeux indécent et Linux, et la chaîne YouTube *
- VMblast
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Re: [MOD] Trees Of Daggerfall
@pango, @Tchey
Sry guys, I have no idea what could be the problem (just an artist here). Also Ive not tackled with this mod for a long time, due to overwhelming IRL stuff.
Sry guys, I have no idea what could be the problem (just an artist here). Also Ive not tackled with this mod for a long time, due to overwhelming IRL stuff.
- pango
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Re: [MOD] Trees Of Daggerfall
No "tools update" supposed to fix compatibility issues with Unity 2019.x?
In which case it would just be a matter of rebuilding to mod... (fingers crossed)
In which case it would just be a matter of rebuilding to mod... (fingers crossed)
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
- VMblast
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- Hazelnut
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Re: [MOD] Trees Of Daggerfall
2019.4.2f1 LTS
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods