I know this idea sounds very out there, but it's something that's been done before. I've been thinking a lot about Wizardry 6 and 7 recently, and something I always found the aging system from those games (maybe it also appeared in earlier games in the series? Idk bc i've never played Wizardry 1-5) an extremely ambitious and interesting life simulation element. In Wizardry 6, every time you rested your party, they'd get 8 hours older. If you play long enough for those hours to turn into years, eventually you'd see your characters' stats start getting lower and lower as they age.
The thing is... as neat as that is in concept, it's kinda sad that you probably would never see it actually play out unless you went EXTREMELY out of your way to do so. You'd have to rest 1095 times in order for your characters to age a full year, let alone the decades that it'd take for old age to eventually start affecting them.
Daggerfall, on the other hand? It's a game where you can easily let years or even decades pass without realizing. Sometimes when I create a new character I can easily spend 2-3 in-game years goofing off before even starting the main quest, so I think it's the type of game that would benefit from a system where your character ages as the days and eventually years pass.
Of course... Elves would probably be virtually unaffected by it unless you play for a long-ass time, and the specific way in which age affects your stats should probably be race-specific.
Idea: Character aging
-
- Posts: 371
- Joined: Sun Jun 02, 2019 4:28 pm
- Location: Colombia
Idea: Character aging
Released mods: https://www.nexusmods.com/users/5141135 ... files&BH=0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0
-
- Posts: 1410
- Joined: Mon Aug 12, 2019 4:32 pm
- Contact:
Re: Idea: Character aging
I had an idea for a mod that, instead of dying, you would age. Be kind of like the skyrim alternate death mods, but add in an age componenet. The more you get weathered by the world and near death experiences, the older you get. You age slowly, but it is sped up by near death experiences(Alternate death scenario).
As you get older, you loose agility and strength and endurance after a certain age, but begin gaining Wisdom, intelligence, and maybe luck?.
Even maybe, if you hang around long enough and get old enough, you get a random follower finding you and wanting to join/learn from you.
As you get older, you loose agility and strength and endurance after a certain age, but begin gaining Wisdom, intelligence, and maybe luck?.
Even maybe, if you hang around long enough and get old enough, you get a random follower finding you and wanting to join/learn from you.
My Daggerfall Mod Github: l3lessed DFU Mod Github
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.