[Discussion] [DFUnity] Translation of Daggerfall

Discuss translation of Daggerfall Unity and the required Daggerfall installation. Help other communities learn how to translate Daggerfall using any available tools and processes.
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Daneel53
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Re: [Discussion] [DFUnity] Translation of Daggerfall

Post by Daneel53 »

I don't really like what I've written above. May be in the already done GUI mods it could be possible to find new panels more easy to modify than to cope pixel by pixel with the old and small (320x200) Daggerfall panels.

I will see what is existing today, or may be some readers know this kind of mods and can help. I will begin with the famous DREAM mod that I've not yet installed to see what is inside.
In charge of Project French Daggerfall and DaggerfallSetup, dev. of DFTools in English.
French translator for many Warband mods and Bannerlord.

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Daneel53
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Re: [Discussion] [DFUnity] Translation of Daggerfall

Post by Daneel53 »

As mentioned above, I used the last ten days to see what can be done to translate the DREAM menus in order to obtain translated menus on HD images.

The result of all this can be read into the subject "Translation of DREAM menu images" that will be used to give all needed information on that specific work.

The present subject will wait next release of DFU and Interkerma's tutorials to continue in Daggerfall Unity translation.
In charge of Project French Daggerfall and DaggerfallSetup, dev. of DFTools in English.
French translator for many Warband mods and Bannerlord.

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Interkarma
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Re: [Discussion] [DFUnity] Translation of Daggerfall

Post by Interkarma »

Hey Alain. :) Just letting you know I'm about to get back to localisation tutorials this week. I'm finally on top of PR backlog, and 0.11.3 will have font fixes that were blocking next part of tutorial.

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