Cannot start Open a Chest in a town that has only 1 pawn shop.
-
- Posts: 107
- Joined: Mon Sep 23, 2019 6:15 pm
Cannot start Open a Chest in a town that has only 1 pawn shop.
The Possessed Child does not spawn a daedroth for me to kill and Open a Chest always show no help needed.
This is the save.
Last edited by Lywzc on Tue May 31, 2022 1:54 pm, edited 2 times in total.
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: Cannot complete The Possessed Child and cannot start Open a Chest
The Possessed Child quest does not always spawn a daedroth and it is never the goal of the quest to kill the daedroth.
-
- Posts: 107
- Joined: Mon Sep 23, 2019 6:15 pm
Re: Cannot complete The Possessed Child and cannot start Open a Chest
I found the problem. I tried to spoke to the priest and the quest give but not the guardian. Then this one is solved. What about the problem that I can not get that quest? Does it have some requiements?
- Jay_H
- Posts: 4072
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Cannot complete The Possessed Child and cannot start Open a Chest
Open a Chest requires a pawn shop in the same city you're in, so I'd assume that's the reason the quest is failing.
-
- Posts: 107
- Joined: Mon Sep 23, 2019 6:15 pm
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: Cannot complete The Possessed Child and cannot start Open a Chest
Which region and city are you in?
-
- Posts: 107
- Joined: Mon Sep 23, 2019 6:15 pm
Re: Cannot complete The Possessed Child and cannot start Open a Chest
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Cannot complete The Possessed Child and cannot start Open a Chest
Issue with Open a Chest (N0B00Y16) is that it currently needs 2x local pawn shops in same town. Here's the breakdown.
First, quest Person logic assigns a pawn shop for the merchant's automatic home based on the resource parameters.
Then quest logic tries to find a pawn shop to set the quest, which it can't do because the Person resource now owns the local pawn shop.
The breaking change here is the one making the Pawnbroker local in Match quest NPCs location scopes and genders to classic
The easiest fix is to just make the merchant's group something other than Pawnbroker, or make the Pawnbroker not local as it was before.
The merchant doesn't really need to be local in this case anyway because the quest specifically moves them there.
I've pushed a fix for this and quest now compiles and plays OK in a town with just one pawn shop.
First, quest Person logic assigns a pawn shop for the merchant's automatic home based on the resource parameters.
Code: Select all
Person _merchant_ face 87 group Pawnbroker female local
// Internerally the above line generates an automatic Place resource like below
Place _merchant_home_ local pawnshop
Code: Select all
Place _shop_ local pawnshop
The easiest fix is to just make the merchant's group something other than Pawnbroker, or make the Pawnbroker not local as it was before.
The merchant doesn't really need to be local in this case anyway because the quest specifically moves them there.
Code: Select all
place npc _merchant_ at _shop_
-
- Posts: 107
- Joined: Mon Sep 23, 2019 6:15 pm
Re: Cannot complete The Possessed Child and cannot start Open a Chest
Thanks for the fix!Interkarma wrote: ↑Sat May 21, 2022 10:30 pm Issue with Open a Chest (N0B00Y16) is that it currently needs 2x local pawn shops in same town. Here's the breakdown.
First, quest Person logic assigns a pawn shop for the merchant's automatic home based on the resource parameters.
Then quest logic tries to find a pawn shop to set the quest, which it can't do because the Person resource now owns the local pawn shop.Code: Select all
Person _merchant_ face 87 group Pawnbroker female local // Internerally the above line generates an automatic Place resource like below Place _merchant_home_ local pawnshop
The breaking change here is the one making the Pawnbroker local in Match quest NPCs location scopes and genders to classicCode: Select all
Place _shop_ local pawnshop
The easiest fix is to just make the merchant's group something other than Pawnbroker, or make the Pawnbroker not local as it was before.
The merchant doesn't really need to be local in this case anyway because the quest specifically moves them there.
I've pushed a fix for this and quest now compiles and plays OK in a town with just one pawn shop.Code: Select all
place npc _merchant_ at _shop_
-
- Posts: 107
- Joined: Mon Sep 23, 2019 6:15 pm
Re: [Not a Bug and Fixed]Cannot complete The Possessed Child and cannot start Open a Chest
nvm I can get the quest 8 in 10 times.